public async Task <IActionResult> Create([Bind("ID,Name,ReleaseDate,Genre,ageRestriction,Developer,lat,lng,Description,Path,Views")] Game game) { if (ModelState.IsValid) { _context.Add(game); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(game)); }
public async Task <int> UpdateLikes(int id, string userid) { if (!isLiked(id, userid)) { Article update = _context.Article.ToList().Find(a => a.ID == id); update.Likes += 1; articleUser tmp = new articleUser { articleID = id, userID = userid }; _context.articleUserConnection.Update(tmp); await _context.SaveChangesAsync(); return(update.Likes); } Article article = _context.Article.ToList().Find(a => a.ID == id); return(article.Likes); }