public void ScoreDisplay_NoScoreIsShownAsZero() { var player1 = new Player(playerName1); var player2 = new Player(playerName2); var display = new GameScoreCalculator().ScoreDisplay(player1.GameScore, player2.GameScore); Assert.Equal("0-0", display); }
public void HasScoreToDisplay_NoPointsInGame_ReturnsFalse() { var player1 = new Player(playerName1); var player2 = new Player(playerName2); var scoreToDisplay = new GameScoreCalculator().HasScoreToDisplay(player1.GameScore, player2.GameScore); Assert.False(scoreToDisplay); }
public void HasScoreToDisplay_AnyPointInGame_ReturnsTrue() { var player1 = new Player(playerName1); var player2 = new Player(playerName2); player2.GameScore.WonPoint(); var scoreToDisplay = new GameScoreCalculator().HasScoreToDisplay(player1.GameScore, player2.GameScore); Assert.True(scoreToDisplay); }
public void ScoreDisplay_DisplayAdvantagePlayerName() { var gameScore1 = new Player(playerName1).GameScore; var gameScore2 = new Player(playerName2).GameScore; SetupGameAtDeuce(gameScore1, gameScore2); gameScore2.WonPoint(); // Advantage player 2 var display = new GameScoreCalculator().ScoreDisplay(gameScore1, gameScore2); Assert.Equal(string.Format("Advantage {0}", playerName2), display); }
public void ScoreDisplay_DisplayDeuce() { var gameScore1 = new Player(playerName1).GameScore; var gameScore2 = new Player(playerName2).GameScore; var display = new GameScoreCalculator().ScoreDisplay(gameScore1, gameScore2); Assert.Equal("0-0", display); SetupGameAtDeuce(gameScore1, gameScore2); display = new GameScoreCalculator().ScoreDisplay(gameScore1, gameScore2); Assert.Equal("Deuce", display); }
public void ChooseWinner_ByAdvantageWin() { var player1 = new Player(playerName1); var player2 = new Player(playerName2); SetupGameAtDeuce(player1.GameScore, player2.GameScore); player2.GameScore.WonPoint(); // Advantage player 2 player2.GameScore.WonPoint(); // Won var winner = new GameScoreCalculator().ChooseWinner(player1, player2); Assert.Equal(winner.Name, playerName2); }
public void ChooseWinner_NoWinner_ReturnsNull() { var player1 = new Player(playerName1); var player2 = new Player(playerName2); // palyer 1 wins three points player1.GameScore.WonPoint(); // 15 player2.GameScore.WonPoint(); // 15 player2.GameScore.WonPoint(); // 30 player2.GameScore.WonPoint(); // 40 var winner = new GameScoreCalculator().ChooseWinner(player1, player2); Assert.Null(winner); }
public void ChooseWinner_Slot2_ByOutrightWin() { var player1 = new Player(playerName1); var player2 = new Player(playerName2); // palyer 1 wins three points player1.GameScore.WonPoint(); // 15 player2.GameScore.WonPoint(); // 15 player2.GameScore.WonPoint(); // 30 player2.GameScore.WonPoint(); // 40 player2.GameScore.WonPoint(); // Won var winner = new GameScoreCalculator().ChooseWinner(player1, player2); Assert.Equal(winner.Name, playerName2); }
public void ScoreDisplay_Player1_Wins_DisplayPathTo15_40() { var gameScore1 = new Player(playerName1).GameScore; var gameScore2 = new Player(playerName2).GameScore; gameScore2.WonPoint(); var display = new GameScoreCalculator().ScoreDisplay(gameScore1, gameScore2); Assert.Equal("0-15", display); gameScore1.WonPoint(); display = new GameScoreCalculator().ScoreDisplay(gameScore1, gameScore2); Assert.Equal("15-15", display); gameScore1.WonPoint(); gameScore1.WonPoint(); display = new GameScoreCalculator().ScoreDisplay(gameScore1, gameScore2); Assert.Equal("40-15", display); }
public void ScoreDisplay_Player2_Wins_DisplayPathTo15_40() { var player1 = new Player(playerName1); var player2 = new Player(playerName2); player1.GameScore.WonPoint(); var display = new GameScoreCalculator().ScoreDisplay(player1.GameScore, player2.GameScore); Assert.Equal("15-0", display); player2.GameScore.WonPoint(); display = new GameScoreCalculator().ScoreDisplay(player1.GameScore, player2.GameScore); Assert.Equal("15-15", display); player2.GameScore.WonPoint(); player2.GameScore.WonPoint(); display = new GameScoreCalculator().ScoreDisplay(player1.GameScore, player2.GameScore); Assert.Equal("15-40", display); }
public GameScoreCalculatorTests() { _gameScoreCalculator = new GameScoreCalculator(); }