コード例 #1
0
        public void Save()
        {
            //Create a new instance of hotbar save data.
            HotbarSaveData hotbarSaveData = new HotbarSaveData();

            //Loop through each hotbar slot.
            foreach (HotbarSlot hotbarSlot in hotbarSlots)
            {
                //Add the slot's data to the hotbar save data.
                hotbarSaveData.AddSlotData(hotbarSlot.SlotItem, hotbarSlot.SlotIndex);
            }

            //Save the hotbar data.
            GameSaveHandler.SaveFile("player_hotbar", hotbarSaveData);
        }
コード例 #2
0
 public void Save() => GameSaveHandler.SaveFile("player_inventory", ItemHolder);