コード例 #1
0
        private void FillSoldierElementIconPool(uint value)
        {
            if (soldierIconPool == null)
            {
                soldierIconPool = new List <Image>();
            }

            for (int i = 0; i < value; i++)
            {
                //When finished the prefab id, use id.
                GameObject temp = GameObject.Instantiate(resourceLoad.LoadAsset <GameObject>("Soldier"));
                temp.SetActive(false);
                soldierElementCount++;
                temp.name = string.Format("SoldierElementIcon{0}", soldierElementCount);
                temp.transform.SetParent(elementIconParent, false);
                soldierIconPool.Add(temp.GetComponent <Image>());
            }
        }