コード例 #1
0
        internal static void WriteToStream(BlockData blockData, BinaryWriter writer)
        {
            byte[] bytes;
            using (var ms = new MemoryStream())
            {
                using (var bw = new BinaryWriter(ms))
                    try
                    {
                        blockData.Serialize(bw);
                    }
                    catch (Exception e)
                    {
                        Logger.Error("Error during serialization of " + blockData);
                        Logger.Exception(e);
                    }

                bytes = ms.ToArray();
            }

            writer.Write(GameRegistry.GetBlockDataRegistryKey(blockData));
            writer.Write((ushort)bytes.Length);
            writer.Write(bytes);
        }