private void FillCards(GameProxy.GameState gameState) { for (int i = 0; i < _cardsInHandImages.Length; i++) { var image = _cardsInHandImages[i]; if (i < gameState.CardsInHand.Length) { var card = gameState.CardsInHand[i]; if (_imageLookup.ContainsKey(card.CardId)) { image.Source = GetImageFromRessources( "component/Images/" + _imageLookup[card.CardId] ); image.DataContext = card.Token; } else { image.Source = GetImageFromRessources(PLACEHOLDER_CARD); image.DataContext = null; } } else { image.Source = GetImageFromRessources(PLACEHOLDER_CARD); image.DataContext = null; } } }
private void UpdateState() { using (var client = new GameProxy.GameServiceClient()) { _gameState = client.GetState( Model.UserSessionSingleton.Instance.UserToken.Value, GameToken ); } }
private void FillPlayers(GameProxy.GameState gameState) { dgPlayers.ItemsSource = gameState.Players.Select(gp => new Model.GamePlayerListItem() { IsCurrent = gp.Order == gameState.CurrentPlayer, TeamIndex = gp.TeamIndex, Name = gp.Name, IsSelf = gp.Order == gameState.OwnPlayerOrder, IsConnected = gp.Order >= 0 }); }
private void SetGameState(GameProxy.GameState gameState) { _gameState = gameState; tscOwnTeam.SetTeamState(gameState.OwnTeamState); tscOwnTeam.DataContext = gameState.OwnTeamState.TeamIndex; FillOpponentsTeamStates(gameState); FillCards(gameState); FillPlayers(gameState); }
private void FillOpponentsTeamStates(GameProxy.GameState gameState) { for (int i = 0; i < _opponentsTeamStateControls.Length; i++) { var control = _opponentsTeamStateControls[i]; if (i < gameState.OpponentsTeamStates.Length) { var opponentState = gameState.OpponentsTeamStates[i]; control.SetTeamState(opponentState); control.DataContext = opponentState.TeamIndex; } else { control.ClearTeamState(); control.DataContext = null; } } }