private void saveB_Click(object sender, EventArgs e) { int pegi = int.Parse(pegiTB.Text); float priceNew = float.Parse(priceNewTB.Text); float priceOld = float.Parse(priceOldTB.Text); float pricePurchase = float.Parse(pricePurchaseTB.Text); int result = GameProcessor.CreateGame(nameTB.Text, pegi, descriptionTB.Text, priceNew, priceOld, pricePurchase, imageTB.Text, availabilityTB.Text); }
public ActionResult AddGame(Game game) { if (ModelState.IsValid) { int recs = GameProcessor.CreateGame(game.Name, game.CreatedBy, game.Year, game.GameConsole, User.Identity.GetUserId()); return(RedirectToAction("BrowseGames")); } return(View()); }