public void GivenThereAre2Players_And_CurrentPlayer_ShouldReturnTheSecondPlayerAfterCalling_MoveToNextPlayer() { _gamePlayers.AddPlayer(new Player("A")); _gamePlayers.AddPlayer(new Player("B")); _gamePlayers.MoveToNextPlayer(); var expected = new Player("B").ToExpectedObject(); expected.ShouldMatch(_gamePlayers.CurrentPlayer); }
public void MoveToNextPlayer() { _gamePlayers.MoveToNextPlayer(); }