public void PlayGame() { GamePlay gamePlay = Game.PlayGame(); GamePlayViewController gamePlayViewController = _factory.CreateGamePlayViewController(); gamePlayViewController.Setup(gamePlay); _wireframe.PresentViewController(gamePlayViewController); }
public void Initialize() { InitializeEvents(); m_gamePlayViewController = new GamePlayViewController(); m_aimController = new AimController(); m_bubbleController = new BubbleController(); m_allowShootCRWait = new WaitForSeconds(m_allowShootCRDelay); }