コード例 #1
0
ファイル: SkillManager.cs プロジェクト: S4slean/TONO
    public void ThrowElement(PlayerCharacter user, GamePawn pawnToThrow, Tile target)
    {
        PlayerManager.instance.playerCharacter.anim.SetTrigger("Throw");
        pawnToThrow.OnThrowed(user, target);
        currentActiveSkill = null;
        PlayerManager.instance.hoverMode = HoverMode.NoHover;

        Highlight_Manager.instance.HideHighlight(user.GetSkillPreviewID(), null, false);
        GridManager.instance.TilesBecameNotClickableExceptMoveRangeTile();
    }