public static void Reset() { playerGamingSyn = null; gameOperStartSyn = null; actionNotify = null; huSyn = null; finalSettleSyn = null; }
private void OnGameOperFinalSettleSyn(GameOperFinalSettleSyn gameOperFinalSettleSyn) { RoomMgr.finalSettleSyn = gameOperFinalSettleSyn; Game.DialogMgr.PushDialog(UIDialog.SettleDialog); }