private void timer_Tick(object sender, EventArgs e) { GameOfLifeManager manager = new GameOfLifeManager(board, rules); manager.ImplementRules(); RefreshBoardView(); }
private void bStart_Click(object sender, EventArgs e) { if (timer.Enabled == true) { return; } timer.Start(); GameOfLifeManager manager = new GameOfLifeManager(board, rules); manager.ImplementRules(); RefreshBoardView(); }