public IEnumerable <KeyValuePair <uint, GameObject> > GetCustomerIDMappings() { if (idToCustomerPrefab == null) { idToCustomerPrefab = new GameObjectToIDMapType(); instance = this; } return(idToCustomerPrefab); }
public IEnumerable <KeyValuePair <uint, GameObject> > GetGeneralIDMappings() { if (idToGeneral == null) { idToGeneral = new GameObjectToIDMapType(); instance = this; } return(idToGeneral); }