コード例 #1
0
        public void Update()
        {
            Int32Rect sourceArea = new Int32Rect(0, 0, 256, 256);

            _renderer.Clear();
            _renderer.Update(_gameObjectService.GetObjects((GameObjectType)GameObjectTypes.SelectedItem, (string)GameObjectGroups.SelectedItem), false);

            _bitmap.Lock();
            _bitmap.WritePixels(sourceArea, _renderer.GetRectangle(sourceArea), sourceArea.Width * 4, sourceArea.X, sourceArea.Y);
            _bitmap.AddDirtyRect(sourceArea);
            _bitmap.Unlock();
        }