void Start() { var go = GameObjectExtensions.FindParentByTag(gameObject, "Player"); player = go.GetComponent <Player>(); player.attack = attack; }
void Start() { var go = GameObjectExtensions.FindParentByTag(gameObject, "Player"); player = go.GetComponent <Player>(); player.speed = speed; player.dashStaminaCost = dashStaminaCost; }
void Start() { var go = GameObjectExtensions.FindParentByTag(gameObject, "Player"); player = go.GetComponent <Player>(); player.maxStamina = maxStamina; player.stamina = maxStamina; }
void Start() { var go = GameObjectExtensions.FindParentByTag(gameObject, "Player"); player = go.GetComponent <Player>(); player.health = health; var newScale = player.gameObject.transform.localScale.x * scale; player.gameObject.transform.localScale = new Vector3(newScale, newScale, newScale); }