コード例 #1
0
ファイル: GameModeUtils.cs プロジェクト: LimitlessRegret/EvoS
 public static bool IsCtcGameModeEventType(GameModeEventType gameModeEventType)
 {
     return(gameModeEventType == GameModeEventType.Ctc_CoinPickedUp ||
            gameModeEventType == GameModeEventType.Ctc_CoinsDropped ||
            gameModeEventType == GameModeEventType.Ctc_NonCoinPowerupTouched ||
            gameModeEventType == GameModeEventType.Ctc_CoinPowerupTouched);
 }
コード例 #2
0
ファイル: GameModeUtils.cs プロジェクト: LimitlessRegret/EvoS
 public static bool IsCtfGameModeEventType(GameModeEventType gameModeEventType)
 {
     return(gameModeEventType == GameModeEventType.Ctf_FlagPickedUp ||
            gameModeEventType == GameModeEventType.Ctf_FlagDropped ||
            gameModeEventType == GameModeEventType.Ctf_FlagTurnedIn ||
            gameModeEventType == GameModeEventType.Ctf_FlagSentToSpawn);
 }
コード例 #3
0
 public ClientGameModeEvent(
     GameModeEventType eventType,
     byte objectGuid,
     BoardSquare square,
     ActorData primaryActor,
     ActorData secondaryActor,
     int eventGuid)
 {
     m_eventType      = eventType;
     m_objectGuid     = objectGuid;
     m_square         = square;
     m_primaryActor   = primaryActor;
     m_secondaryActor = secondaryActor;
     m_eventGuid      = eventGuid;
 }