public void Reset(bool exit = false) { if (null != c) { c.Destroy(); } c = null; if (null != s) { s.Destroy(); } if (exit) { return; } m_state = WorldState.CENTER; m_state_extra = WorldStateExtra.WORLDSTATE_1; TurnCamera(true); s = null; type = (GameMgrType)0; ObjectMgr.Instance.Clear(); player_pool.ClearAndRealloc(); bomb_pool.ClearAndRealloc(); pwr_up_pool.ClearAndRealloc(); if (maps != null) { maps.Clear(); } game_started = false; StopAllCoroutines(); Async.Instance.Restart(); }
public void StartServer() { s = new Server(gameIntel.nb_players); ServerHandler.current = s; s.SetHandler(ServerHandler.handlers); type |= GameMgrType.SERVER; }
public bool StartClient(string address) { type |= GameMgrType.CLIENT; c = new Client(address); ClientHandler.current = c; if ((type & GameMgrType.SERVER) != 0) { c.Both = true; } c.SetHandler(ClientHandler._handlers); if (c.Connect()) { c.SendPacket(PacketBuilder.BuildConnectPacket(c.Both ? 4 : 0, 0)); return(true); } else { return(false); } }