public void ReplaceBuild() { GameMethod.BuildReplaceObject(Entity); int ret = EntityManager.HandleDelectEntity(Entity.GameObjGUID); if (ret != 0) { Debug.LogError("OnEnterDead HandleDelectEntity:" + Entity.GameObjGUID + "failed"); } }
public void ReplaceBuild() { GameMethod.BuildReplaceObject(Entity); int ret = EntityManager.HandleDelectEntity(Entity.GameObjGUID); if (ret != 0) { Debug.LogError("OnEnterDead HandleDelectEntity:" + Entity.GameObjGUID + "failed"); } }