コード例 #1
0
        private void AskAndGetValidInputPlayerPlay(int i_CurrentTurnTileNumber, out StringBuilder o_TileLocationInput)
        {
            GameMessage.eGameMessageType   messageType    = GameMessage.eGameMessageType.EnterTileOne;
            InputValidator.eValidationType validationType = InputValidator.eValidationType.ValidateTile;

            if (i_CurrentTurnTileNumber == 2)
            {
                messageType = GameMessage.eGameMessageType.EnterTileTwo;
            }

            m_CurrentViewManager.ShowMessage(messageType);
            o_TileLocationInput = getValidInput(validationType);
        }
コード例 #2
0
 public void ShowMessage(GameMessage.eGameMessageType i_MessageType)
 {
     GameMessage.PrintGameMessage(i_MessageType);
 }