public void ResetManager() { mode = GameManagerMode.Default; messages.Clear(); readMessages.Clear(); m_GameplaUiController.OnAmountOfMemoriesChange(messages.Count); }
public void StartReadMode(string password) { mode = GameManagerMode.ReadMode; InitMessagesFromPassword(password); m_GameplaUiController.OnGameManagerInit(); }
void Awake() { gameManagerRef = this; mode = GameManagerMode.Default; messages = new List <MessageScript>(); readMessages = new List <MessageScript>(); }
public void StartWriteMode() { mode = GameManagerMode.WriteMode; m_GameplaUiController.OnGameManagerInit(); }