コード例 #1
0
ファイル: AdjustView.cs プロジェクト: M-Mabrouk/3Dminesweeper
 // Use this for initialization
 void Start()
 {
     GameManager.difficulity mode = GameManager.gameManager.mode;
     if (mode == GameManager.difficulity.Easy)
     {
         transform.position += transform.forward * zoomValue;
     }
     else if (mode == GameManager.difficulity.Hard)
     {
         transform.position += -transform.forward * zoomValue;
     }
 }
コード例 #2
0
 // Use this for initialization
 private void Start()
 {
     GameManager.difficulity mode = GameManager.gameManager.mode;
     if (mode == GameManager.difficulity.Easy)
     {
         Extent = Easy.Extent;
         Mines  = Easy.mines;
     }
     else if (mode == GameManager.difficulity.Normal)
     {
         Extent = Normal.Extent;
         Mines  = Normal.mines;
     }
     else
     {
         Extent = Hard.Extent;
         Mines  = Hard.mines;
     }
     Record.record.mines = Mines;
     Build(Extent, offset, Mines, Block, Parent);
 }