public void AddPlayerClicked() { if (nameInput.text != "" && ticketInput.text != "") { _text.text = "" + nameInput.text + " , " + ticketInput.text; config.AddNewPlayer(nameInput.text, ticketInput.text); nameInput.text = ""; ticketInput.text = ""; GameObject name_tmp = Instantiate(tmp, Vector3.zero, Quaternion.identity); name_tmp.transform.SetParent(parent.transform); } }