public bool StartHiring() { if (finding) { return(true); } else { if (Crew.crewsList.Count < GetCrewsSlotsCount()) { if (colony.energyCrystalsCount >= hireCost) { colony.GetEnergyCrystals(hireCost); finding = true; return(true); } else { GameLogUI.NotEnoughMoneyAnnounce(); return(false); } } else { GameLogUI.MakeImportantAnnounce(Localization.GetRefusalReason(RefusalReason.NotEnoughSlots)); if (GameMaster.soundEnabled) { GameMaster.audiomaster.Notify(NotificationSound.NotEnoughSlots); } return(false); } } }
public void ReplenishButton() { if (showingCrew == null) { replenishButton.SetActive(false); } else { if (showingCrew.membersCount == Crew.MAX_MEMBER_COUNT) { replenishButton.SetActive(false); } else { var colony = GameMaster.realMaster.colonyController; float hireCost = RecruitingCenter.REPLENISH_COST; if (colony.energyCrystalsCount >= hireCost) { colony.GetEnergyCrystals(hireCost); showingCrew.AddMember(); PrepareButtons(); } else { GameLogUI.NotEnoughMoneyAnnounce(); } } } }
public void Charge() { ColonyController colony = GameMaster.realMaster.colonyController; if (colony.energyCrystalsCount >= 1) { if (colony.energyStored != colony.totalEnergyCapacity) { colony.GetEnergyCrystals(1); colony.AddEnergy(GameConstants.ENERGY_IN_CRYSTAL); if (GameMaster.soundEnabled) { GameMaster.audiomaster.Notify(NotificationSound.BatteryCharged); } } } else { GameLogUI.NotEnoughMoneyAnnounce(); } }