コード例 #1
0
ファイル: ModEntry.cs プロジェクト: ZaRx485/smapi-mod-dump
        /*********
        ** Protected methods
        *********/
        private void OnDayStarted(object s, EventArgs e)
        {
            this.Monitor.Log("DayStarted event, preparing custom minecarts...", LogLevel.Trace);
            if (Context.IsMultiplayer)
            {
                this.Monitor.Log("Multiplayer game detected, you are using Extended Minecarts at your own risk!", LogLevel.Warn);
            }
            ModEntry.Destinations = new Dictionary <string, ButtonFormComponent>();
            foreach (KeyValuePair <string, string> item in ModEntry.DestinationData)
            {
                switch (item.Key)
                {
                case "Farm":
                    if (!this.Config.FarmDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Desert":
                    if (!this.Config.DesertDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Woods":
                    if (!this.Config.WoodsDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Beach":
                    if (!this.Config.BeachDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Forest":
                    if (!this.Config.WizardDestinationEnabled)
                    {
                        continue;
                    }
                    break;
                }

                ModEntry.Destinations.Add(item.Key, new ButtonFormComponent(new Point(-1, 3 + 11 * ModEntry.Destinations.Count), 65, item.Value, (t, p, m) => this.AnswerResolver(item.Key)));
            }

            ModEntry.Menu = new FrameworkMenu(new Point(85, ModEntry.Destinations.Count * 11 + 22));
            ModEntry.Menu.AddComponent(new LabelComponent(new Point(-3, -16), this.Helper.Translation.Get("choose-destination")));
            foreach (ButtonFormComponent c in ModEntry.Destinations.Values)
            {
                ModEntry.Menu.AddComponent(c);
            }
            Dictionary <string, string> Status = new Dictionary <string, string>()
            {
                ["Farm"]   = "Unknown",
                ["Desert"] = "Unknown",
                ["Woods"]  = "Unknown",
                ["Forest"] = "Unknown",
                ["Beach"]  = "Unknown"
            };

            // # Farm
            if (this.Config.FarmDestinationEnabled && !this.Config.UseCustomFarmDestination)
            {
                try
                {
                    GameLocation farm = Game1.getFarm();
                    if (!farm.map.Properties.ContainsKey("Entoarox.ExtendedMinecarts.Patched"))
                    {
                        if (this.Config.AlternateFarmMinecart)
                        {
                            farm.SetTile(18, 5, "Front", 483, "untitled tile sheet");
                            farm.SetTile(19, 5, "Front", 484, "untitled tile sheet");
                            farm.SetTile(19, 5, "Buildings", 217, "untitled tile sheet");
                            farm.SetTile(20, 5, "Front", 485, "untitled tile sheet");

                            farm.SetTile(18, 6, "Buildings", 508, "untitled tile sheet");
                            farm.SetTile(19, 6, "Back", 509, "untitled tile sheet");
                            farm.SetTile(20, 6, "Buildings", 510, "untitled tile sheet");

                            farm.SetTile(18, 7, "Buildings", 533, "untitled tile sheet");
                            farm.SetTile(19, 7, "Back", 534, "untitled tile sheet");
                            farm.SetTile(20, 7, "Buildings", 535, "untitled tile sheet");

                            farm.SetTile(19, 6, "Buildings", 933, "untitled tile sheet");
                            farm.SetTile(19, 7, "Buildings", 958, "untitled tile sheet");
                            farm.SetTileProperty(19, 7, "Buildings", "Action", "MinecartTransport");
                        }
                        else
                        {
                            // Clear annoying flower
                            farm.removeTile(79, 12, "Buildings");
                            // Cut dark short
                            farm.SetTile(77, 11, "Back", 375, "untitled tile sheet");
                            farm.SetTile(78, 11, "Back", 376, "untitled tile sheet");
                            farm.SetTile(79, 11, "Back", 376, "untitled tile sheet");
                            // Lay tracks
                            farm.SetTile(78, 12, "Back", 729, "untitled tile sheet");
                            farm.SetTile(78, 13, "Back", 754, "untitled tile sheet");
                            farm.SetTile(78, 14, "Back", 755, "untitled tile sheet");
                            farm.SetTile(79, 12, "Back", 730, "untitled tile sheet");
                            // Trim grass
                            farm.SetTile(77, 13, "Back", 175, "untitled tile sheet");
                            farm.SetTile(77, 14, "Back", 175, "untitled tile sheet");
                            farm.SetTile(77, 15, "Back", 175, "untitled tile sheet");
                            farm.SetTile(78, 15, "Back", 175, "untitled tile sheet");
                            farm.SetTile(79, 13, "Back", 175, "untitled tile sheet");
                            farm.SetTile(79, 14, "Back", 175, "untitled tile sheet");
                            farm.SetTile(79, 15, "Back", 175, "untitled tile sheet");
                            // Clean up fence
                            farm.SetTile(78, 11, "Buildings", 436, "untitled tile sheet");
                            farm.removeTile(78, 14, "Buildings");
                            // Plop down minecart
                            farm.SetTile(78, 12, "Buildings", 933, "untitled tile sheet");
                            farm.SetTile(78, 13, "Buildings", 958, "untitled tile sheet");
                            farm.SetTileProperty(78, 13, "Buildings", "Action", "MinecartTransport");
                            // Keep exit clear
                            farm.setTileProperty(78, 14, "Back", "NoFurniture", "T");
                        }
                        Status["Farm"] = "Patched";
                        farm.map.Properties.Add("Entoarox.ExtendedMinecarts.Patched", true);
                    }
                    else
                    {
                        Status["Farm"] = "Skipped";
                    }
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Farm due to a unknown error", LogLevel.Error, err);
                }
            }
            else
            {
                Status["Farm"] = "Disabled";
            }
            if (this.Config.DesertDestinationEnabled)
            {
                try
                {
                    // # Desert
                    GameLocation desert = Game1.getLocationFromName("Desert");
                    if (!desert.map.Properties.ContainsKey("Entoarox.ExtendedMinecarts.Patched"))
                    {
                        TileSheet parent = Game1.getLocationFromName("Mountain").map.GetTileSheet("outdoors");
                        desert.map.AddTileSheet(new TileSheet("z_path_objects_custom_sheet", desert.map, parent.ImageSource, parent.SheetSize, parent.TileSize));
                        desert.map.DisposeTileSheets(Game1.mapDisplayDevice);
                        desert.map.LoadTileSheets(Game1.mapDisplayDevice);
                        if (this.Config.AlternateDesertMinecart)
                        {
                            // Backdrop
                            desert.SetTile(33, 1, "Front", 221, "desert-new");
                            desert.SetTile(34, 1, "Front", 222, "desert-new");
                            desert.SetTile(35, 1, "Front", 223, "desert-new");

                            desert.SetTile(33, 2, "Front", 237, "desert-new");
                            desert.SetTile(34, 2, "Buildings", 254, "desert-new");
                            desert.SetTile(34, 2, "Front", 238, "desert-new");
                            desert.SetTile(35, 2, "Front", 239, "desert-new");

                            desert.SetTile(33, 3, "Buildings", 253, "desert-new");
                            desert.SetTile(34, 3, "Buildings", 254, "desert-new");
                            desert.SetTile(35, 3, "Buildings", 255, "desert-new");

                            desert.SetTile(33, 4, "Buildings", 269, "desert-new");
                            desert.SetTile(34, 4, "Back", 270, "desert-new");
                            desert.SetTile(35, 4, "Buildings", 271, "desert-new");
                            // Cart
                            desert.SetTile(34, 3, "Front", 933, "z_path_objects_custom_sheet");
                            desert.SetTile(34, 4, "Buildings", 958, "z_path_objects_custom_sheet");
                            desert.SetTileProperty(34, 4, "Buildings", "Action", "MinecartTransport");
                        }
                        else
                        {
                            // Backdrop
                            desert.SetTile(33, 39, "Front", 221, "desert-new");
                            desert.SetTile(34, 39, "Front", 222, "desert-new");
                            desert.SetTile(35, 39, "Front", 223, "desert-new");

                            desert.SetTile(33, 40, "Front", 237, "desert-new");
                            desert.SetTile(34, 40, "Buildings", 254, "desert-new");
                            desert.SetTile(34, 40, "Front", 238, "desert-new");
                            desert.SetTile(35, 40, "Front", 239, "desert-new");

                            desert.SetTile(33, 41, "Buildings", 253, "desert-new");
                            desert.SetTile(34, 41, "Buildings", 254, "desert-new");
                            desert.SetTile(35, 41, "Buildings", 255, "desert-new");

                            desert.SetTile(33, 42, "Buildings", 269, "desert-new");
                            desert.SetTile(34, 42, "Back", 270, "desert-new");
                            desert.SetTile(35, 42, "Buildings", 271, "desert-new");
                            // Cart
                            desert.SetTile(34, 41, "Front", 933, "z_path_objects_custom_sheet");
                            desert.SetTile(34, 42, "Buildings", 958, "z_path_objects_custom_sheet");
                            desert.SetTileProperty(34, 42, "Buildings", "Action", "MinecartTransport");
                        }
                        Status["Desert"] = "Patched";
                        desert.map.Properties.Add("Entoarox.ExtendedMinecarts.Patched", true);
                    }
                    else
                    {
                        Status["Desert"] = "Skipped";
                    }
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Desert due to a unknown error", LogLevel.Error, err);
                }
            }
            else
            {
                Status["Desert"] = "Disabled";
            }
            if (this.Config.WoodsDestinationEnabled)
            {
                try
                {
                    // # Woods
                    GameLocation woods = Game1.getLocationFromName("Woods");
                    if (!woods.map.Properties.ContainsKey("Entoarox.ExtendedMinecarts.Patched"))
                    {
                        woods.SetTile(46, 3, "Front", 933, "untitled tile sheet");
                        woods.SetTile(46, 4, "Buildings", 958, "untitled tile sheet");
                        woods.SetTileProperty(46, 4, "Buildings", "Action", "MinecartTransport");
                        Status["Woods"] = "Patched";
                        woods.map.Properties.Add("Entoarox.ExtendedMinecarts.Patched", true);
                    }
                    else
                    {
                        Status["Woods"] = "Skipped";
                    }
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Woods due to a unknown error", LogLevel.Error, err);
                }
            }
            else
            {
                Status["Woods"] = "Disabled";
            }
            if (this.Config.WizardDestinationEnabled)
            {
                try
                {
                    // # Wizard
                    GameLocation forest = Game1.getLocationFromName("Forest");
                    if (!forest.map.Properties.ContainsKey("Entoarox.ExtendedMinecarts.Patched"))
                    {
                        forest.SetTile(13, 37, "Front", 483, "outdoors");
                        forest.SetTile(14, 37, "Front", 484, "outdoors");
                        forest.SetTile(14, 37, "Buildings", 217, "outdoors");
                        forest.SetTile(15, 37, "Front", 485, "outdoors");

                        forest.SetTile(13, 38, "Buildings", 508, "outdoors");
                        forest.SetTile(14, 38, "Back", 509, "outdoors");
                        forest.SetTile(15, 38, "Buildings", 510, "outdoors");

                        forest.SetTile(13, 39, "Buildings", 533, "outdoors");
                        forest.SetTile(15, 39, "Buildings", 535, "outdoors");

                        forest.SetTile(14, 38, "Buildings", 933, "outdoors");
                        forest.SetTile(14, 39, "Buildings", 958, "outdoors");
                        forest.SetTileProperty(14, 39, "Buildings", "Action", "MinecartTransport");
                        Status["Forest"] = "Patched";
                        forest.map.Properties.Add("Entoarox.ExtendedMinecarts.Patched", true);
                    }
                    else
                    {
                        Status["Forest"] = "Skipped";
                    }
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Forest due to a unknown error", LogLevel.Error, err);
                }
            }
            else
            {
                Status["Forest"] = "Disabled";
            }
            if (this.Config.BeachDestinationEnabled)
            {
                try
                {
                    // # Beach
                    GameLocation beach = Game1.getLocationFromName("Beach");
                    if (!beach.map.Properties.ContainsKey("Entoarox.ExtendedMinecarts.Patched"))
                    {
                        TileSheet parent = Game1.getLocationFromName("Mountain").map.GetTileSheet("outdoors");
                        beach.map.AddTileSheet(new TileSheet("z_path_objects_custom_sheet", beach.map, parent.ImageSource, parent.SheetSize, parent.TileSize));
                        beach.map.DisposeTileSheets(Game1.mapDisplayDevice);
                        beach.map.LoadTileSheets(Game1.mapDisplayDevice);
                        beach.RemoveTile(67, 2, "Buildings");
                        beach.RemoveTile(67, 5, "Buildings");
                        beach.RemoveTile(67, 4, "Buildings");
                        beach.SetTile(67, 2, "Buildings", 933, "z_path_objects_custom_sheet");
                        beach.SetTile(67, 3, "Buildings", 958, "z_path_objects_custom_sheet");
                        beach.SetTileProperty(67, 3, "Buildings", "Action", "MinecartTransport");
                        Status["Beach"] = "Patched";
                        beach.map.Properties.Add("Entoarox.ExtendedMinecarts.Patched", true);
                    }
                    else
                    {
                        Status["Beach"] = "Skipped";
                    }
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Beach due to a unknown error", LogLevel.Error, err);
                }
            }
            else
            {
                Status["Beach"] = "Disabled";
            }
            this.Monitor.Log("Minecart status: " + string.Join(", ", Status.Select(item => $"{item.Key} ({item.Value})")) + '.', LogLevel.Trace);
        }
コード例 #2
0
        private void GameEvents_UpdateTick(object s, EventArgs e)
        {
            if (!Game1.hasLoadedGame || Game1.CurrentEvent != null)
            {
                return;
            }
            GameEvents.UpdateTick  -= this.GameEvents_UpdateTick;
            MenuEvents.MenuChanged += this.MenuEvents_MenuChanged;
            Destinations            = new Dictionary <string, ButtonFormComponent>();
            foreach (KeyValuePair <string, string> item in DestinationData)
            {
                switch (item.Key)
                {
                case "Farm":
                    if (!this.Config.FarmDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Desert":
                    if (!this.Config.DesertDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Woods":
                    if (!this.Config.WoodsDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Beach":
                    if (!this.Config.BeachDestinationEnabled)
                    {
                        continue;
                    }
                    break;

                case "Forest":
                    if (!this.Config.WizardDestinationEnabled)
                    {
                        continue;
                    }
                    break;
                }
                Destinations.Add(item.Key, new ButtonFormComponent(new Microsoft.Xna.Framework.Point(-1, 3 + 11 * Destinations.Count), 65, item.Value, (t, p, m) => AnswerResolver(item.Key)));
            }
            Menu = new FrameworkMenu(new Microsoft.Xna.Framework.Point(85, Destinations.Count * 11 + 22));
            Menu.AddComponent(new LabelComponent(new Microsoft.Xna.Framework.Point(-3, -16), "Choose destination"));
            foreach (ButtonFormComponent c in Destinations.Values)
            {
                Menu.AddComponent(c);
            }
            // # Farm
            if (this.Config.FarmDestinationEnabled && !this.Config.UseCustomFarmDestination)
            {
                try
                {
                    GameLocation farm = Game1.getFarm();
                    if (this.Config.AlternateFarmMinecart)
                    {
                        farm.SetTile(18, 5, "Front", 483, "untitled tile sheet");
                        farm.SetTile(19, 5, "Front", 484, "untitled tile sheet");
                        farm.SetTile(19, 5, "Buildings", 217, "untitled tile sheet");
                        farm.SetTile(20, 5, "Front", 485, "untitled tile sheet");

                        farm.SetTile(18, 6, "Buildings", 508, "untitled tile sheet");
                        farm.SetTile(19, 6, "Back", 509, "untitled tile sheet");
                        farm.SetTile(20, 6, "Buildings", 510, "untitled tile sheet");

                        farm.SetTile(18, 7, "Buildings", 533, "untitled tile sheet");
                        farm.SetTile(19, 7, "Back", 534, "untitled tile sheet");
                        farm.SetTile(20, 7, "Buildings", 535, "untitled tile sheet");

                        farm.SetTile(19, 6, "Buildings", 933, "untitled tile sheet");
                        farm.SetTile(19, 7, "Buildings", 958, "untitled tile sheet");
                        farm.SetTileProperty(19, 7, "Buildings", "Action", "MinecartTransport");
                    }
                    else
                    {
                        // Clear annoying flower
                        farm.removeTile(79, 12, "Buildings");
                        // Cut dark short
                        farm.SetTile(77, 11, "Back", 375, "untitled tile sheet");
                        farm.SetTile(78, 11, "Back", 376, "untitled tile sheet");
                        farm.SetTile(79, 11, "Back", 376, "untitled tile sheet");
                        // Lay tracks
                        farm.SetTile(78, 12, "Back", 729, "untitled tile sheet");
                        farm.SetTile(78, 13, "Back", 754, "untitled tile sheet");
                        farm.SetTile(78, 14, "Back", 755, "untitled tile sheet");
                        farm.SetTile(79, 12, "Back", 730, "untitled tile sheet");
                        // Trim grass
                        farm.SetTile(77, 13, "Back", 175, "untitled tile sheet");
                        farm.SetTile(77, 14, "Back", 175, "untitled tile sheet");
                        farm.SetTile(77, 15, "Back", 175, "untitled tile sheet");
                        farm.SetTile(78, 15, "Back", 175, "untitled tile sheet");
                        farm.SetTile(79, 13, "Back", 175, "untitled tile sheet");
                        farm.SetTile(79, 14, "Back", 175, "untitled tile sheet");
                        farm.SetTile(79, 15, "Back", 175, "untitled tile sheet");
                        // Clean up fence
                        farm.SetTile(78, 11, "Buildings", 436, "untitled tile sheet");
                        farm.removeTile(78, 14, "Buildings");
                        // Plop down minecart
                        farm.SetTile(78, 12, "Buildings", 933, "untitled tile sheet");
                        farm.SetTile(78, 13, "Buildings", 958, "untitled tile sheet");
                        farm.SetTileProperty(78, 13, "Buildings", "Action", "MinecartTransport");
                        // Keep exit clear
                        farm.setTileProperty(78, 14, "Back", "NoFurniture", "T");
                    }
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Farm due to a unknown error", LogLevel.Error, err);
                }
            }
            if (this.Config.DesertDestinationEnabled)
            {
                try
                {
                    // # Desert
                    GameLocation          desert = Game1.getLocationFromName("Desert");
                    xTile.Tiles.TileSheet parent = Game1.getLocationFromName("Mountain").map.GetTileSheet("outdoors");
                    desert.map.AddTileSheet(new xTile.Tiles.TileSheet("z_path_objects_custom_sheet", desert.map, parent.ImageSource, parent.SheetSize, parent.TileSize));
                    desert.map.DisposeTileSheets(Game1.mapDisplayDevice);
                    desert.map.LoadTileSheets(Game1.mapDisplayDevice);
                    if (this.Config.AlternateDesertMinecart)
                    {
                        // Backdrop
                        desert.SetTile(33, 1, "Front", 221, "desert-new");
                        desert.SetTile(34, 1, "Front", 222, "desert-new");
                        desert.SetTile(35, 1, "Front", 223, "desert-new");

                        desert.SetTile(33, 2, "Front", 237, "desert-new");
                        desert.SetTile(34, 2, "Buildings", 254, "desert-new");
                        desert.SetTile(34, 2, "Front", 238, "desert-new");
                        desert.SetTile(35, 2, "Front", 239, "desert-new");

                        desert.SetTile(33, 3, "Buildings", 253, "desert-new");
                        desert.SetTile(34, 3, "Buildings", 254, "desert-new");
                        desert.SetTile(35, 3, "Buildings", 255, "desert-new");

                        desert.SetTile(33, 4, "Buildings", 269, "desert-new");
                        desert.SetTile(34, 4, "Back", 270, "desert-new");
                        desert.SetTile(35, 4, "Buildings", 271, "desert-new");
                        // Cart
                        desert.SetTile(34, 3, "Front", 933, "z_path_objects_custom_sheet");
                        desert.SetTile(34, 4, "Buildings", 958, "z_path_objects_custom_sheet");
                        desert.SetTileProperty(34, 4, "Buildings", "Action", "MinecartTransport");
                    }
                    else
                    {
                        // Backdrop
                        desert.SetTile(33, 39, "Front", 221, "desert-new");
                        desert.SetTile(34, 39, "Front", 222, "desert-new");
                        desert.SetTile(35, 39, "Front", 223, "desert-new");

                        desert.SetTile(33, 40, "Front", 237, "desert-new");
                        desert.SetTile(34, 40, "Buildings", 254, "desert-new");
                        desert.SetTile(34, 40, "Front", 238, "desert-new");
                        desert.SetTile(35, 40, "Front", 239, "desert-new");

                        desert.SetTile(33, 41, "Buildings", 253, "desert-new");
                        desert.SetTile(34, 41, "Buildings", 254, "desert-new");
                        desert.SetTile(35, 41, "Buildings", 255, "desert-new");

                        desert.SetTile(33, 42, "Buildings", 269, "desert-new");
                        desert.SetTile(34, 42, "Back", 270, "desert-new");
                        desert.SetTile(35, 42, "Buildings", 271, "desert-new");
                        // Cart
                        desert.SetTile(34, 41, "Front", 933, "z_path_objects_custom_sheet");
                        desert.SetTile(34, 42, "Buildings", 958, "z_path_objects_custom_sheet");
                        desert.SetTileProperty(34, 42, "Buildings", "Action", "MinecartTransport");
                    }
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Desert due to a unknown error", LogLevel.Error, err);
                }
            }
            if (this.Config.WoodsDestinationEnabled)
            {
                try
                {
                    // # Woods
                    GameLocation woods = Game1.getLocationFromName("Woods");
                    woods.SetTile(46, 3, "Front", 933, "untitled tile sheet");
                    woods.SetTile(46, 4, "Buildings", 958, "untitled tile sheet");
                    woods.SetTileProperty(46, 4, "Buildings", "Action", "MinecartTransport");
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Woods due to a unknown error", LogLevel.Error, err);
                }
            }
            if (this.Config.WizardDestinationEnabled)
            {
                try
                {
                    // # Wizard
                    GameLocation forest = Game1.getLocationFromName("Forest");
                    forest.SetTile(13, 37, "Front", 483, "outdoors");
                    forest.SetTile(14, 37, "Front", 484, "outdoors");
                    forest.SetTile(14, 37, "Buildings", 217, "outdoors");
                    forest.SetTile(15, 37, "Front", 485, "outdoors");

                    forest.SetTile(13, 38, "Buildings", 508, "outdoors");
                    forest.SetTile(14, 38, "Back", 509, "outdoors");
                    forest.SetTile(15, 38, "Buildings", 510, "outdoors");

                    forest.SetTile(13, 39, "Buildings", 533, "outdoors");
                    forest.SetTile(15, 39, "Buildings", 535, "outdoors");

                    forest.SetTile(14, 38, "Buildings", 933, "outdoors");
                    forest.SetTile(14, 39, "Buildings", 958, "outdoors");
                    forest.SetTileProperty(14, 39, "Buildings", "Action", "MinecartTransport");
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Forest due to a unknown error", LogLevel.Error, err);
                }
            }
            if (this.Config.BeachDestinationEnabled)
            {
                try
                {
                    // # Beach
                    GameLocation          beach  = Game1.getLocationFromName("Beach");
                    xTile.Tiles.TileSheet parent = Game1.getLocationFromName("Mountain").map.GetTileSheet("outdoors");
                    beach.map.AddTileSheet(new xTile.Tiles.TileSheet("z_path_objects_custom_sheet", beach.map, parent.ImageSource, parent.SheetSize, parent.TileSize));
                    beach.map.DisposeTileSheets(Game1.mapDisplayDevice);
                    beach.map.LoadTileSheets(Game1.mapDisplayDevice);
                    beach.RemoveTile(67, 2, "Buildings");
                    beach.RemoveTile(67, 5, "Buildings");
                    beach.RemoveTile(67, 4, "Buildings");
                    beach.SetTile(67, 2, "Buildings", 933, "z_path_objects_custom_sheet");
                    beach.SetTile(67, 3, "Buildings", 958, "z_path_objects_custom_sheet");
                    beach.SetTileProperty(67, 3, "Buildings", "Action", "MinecartTransport");
                }
                catch (Exception err)
                {
                    this.Monitor.Log("Could not patch the Beach due to a unknown error", LogLevel.Error, err);
                }
            }
        }