public void NoOfRoundsChanged(object sender, RoutedEventArgs e) { int noOfRounds = comboRounds.SelectedIndex + 1; GameLobbyService.SettingChanged("NoOfRounds", noOfRounds.ToString()); }
public void DrawingTimeChanged(object sender, RoutedEventArgs e) { GameLobbyService.SettingChanged("TurnTime", drawingTime[comboDrawingTime.SelectedIndex].ToString()); }
public void MaxPlayersChanged(object sender, RoutedEventArgs e) { GameLobbyService.SettingChanged(MaxPlayers.Name, players[comboPlayers.SelectedIndex].ToString()); }