void IntroEnded() { playerController.IntroEnded(); AIController.IntroEnded(); m_Announcement.PlayRoundSound(currentRound); m_GameUI.ShowMessage($"{GameLanguages.GetCurrentLocalization("RoundText")} {currentRound + 1}"); m_GameUI.StartClock(99f); }
void RestoreGame() { playerController.RestoreStartState(); AIController.RestoreStartState(); StartCoroutine(InterRoundsDelay(0.3f)); m_Announcement.PlayRoundSound(currentRound); m_GameUI.ShowMessage($"{GameLanguages.GetCurrentLocalization("RoundText")} {currentRound + 1}"); m_GameUI.StartClock(99f); m_GameUI.StopClock(); }
void RefreshText() { if (_LocalizationText != "") { if (_text == null) { _text = GetComponent <Text>(); } _text.text = GameLanguages.GetCurrentLocalization(_LocalizationText); } }
public static void AddMessage(string input, bool IsUser = false, bool AddTime = true) { string message = input; if (AddTime) { message = $"[{DateTime.Now.Hour}:{DateTime.Now.Minute}:{DateTime.Now.Second}] {input}"; } messages.Add(message); OnNewMessage?.Invoke(message); if (IsUser) { for (int i = 0; i < UserCommands.Length; i++) { if (input == UserCommands[i]) { OnUserCommand?.Invoke(input); return; } } AddMessage(GameLanguages.GetCurrentLocalization("ConsoleUnknownCommand"), false, false); } }
void GameOver(HeroController controller, bool isSomebodyWon) { IntroStarted(); if (isSomebodyWon) { m_GameUI.StopClock(); if (ReferenceEquals(controller, playerController)) { Debug.Log("AI wins"); aiPoints++; OnRoundOver?.Invoke(1, currentRound, 1); } else { Debug.Log("Player wins"); playerPoints++; OnRoundOver?.Invoke(0, currentRound, -1); } } else { Debug.Log("Draw"); OnRoundOver?.Invoke(0, currentRound, 0); } currentRound++; if (currentRound < amountOfRound) { RestoreGame(); } else { playerController.RestoreStartState(); AIController.RestoreStartState(); OnGameOver?.Invoke(); m_MenuFSM.LockChangeState(); if (playerPoints > aiPoints) { if (playerController.HeroName == HeroesNames.StarlightGlimmer && AIController.HeroName == HeroesNames.TwilightSparkle) { m_GameUI.ShowAchievement(0); } if (playerController.HeroName == HeroesNames.TwilightSparkle && AIController.HeroName == HeroesNames.TwilightSparkle) { m_GameUI.ShowAchievement(2); } if (playerController.HeroName == HeroesNames.Fluttershy && (AIController.HeroName == HeroesNames.PinkiePie || AIController.HeroName == HeroesNames.Rarity)) { m_GameUI.ShowAchievement(3); } GameUser.wins++; GameConsole.AddMessage("Player wins"); m_Announcement.PlayHeroWin(playerController.HeroName); m_GameUI.ShowGameResult($"{GameLanguages.GetCurrentLocalization(playerController.HeroName.ToString())} {GameLanguages.GetCurrentLocalization("WinText")}"); } else if (playerPoints < aiPoints) { GameConsole.AddMessage("AI wins"); GameUser.loses++; m_Announcement.PlayHeroWin(AIController.HeroName); m_GameUI.ShowGameResult($"{GameLanguages.GetCurrentLocalization(AIController.HeroName.ToString())} {GameLanguages.GetCurrentLocalization("WinText")}"); } else { GameConsole.AddMessage("Draw"); GameUser.draws++; m_GameUI.ShowGameResult($"{GameLanguages.GetCurrentLocalization("DrawText")}"); } } }