コード例 #1
0
        private void OnGameAllianceJoin(ServerRequestArgs args)
        {
            if (args.ErrorCode == ServerRequestError.Aborted)
            {
                AllianceJoinFailedMessage allianceJoinFailedMessage = new AllianceJoinFailedMessage();
                allianceJoinFailedMessage.SetReason(AllianceJoinFailedMessage.Reason.GENERIC);
                this.m_session.SendPiranhaMessage(allianceJoinFailedMessage, 1);
            }
            else if (!args.ResponseMessage.Success)
            {
                GameJoinAllianceResponseMessage gameJoinAllianceResponseMessage = (GameJoinAllianceResponseMessage)args.ResponseMessage;
                AllianceJoinFailedMessage       allianceJoinFailedMessage       = new AllianceJoinFailedMessage();

                switch (gameJoinAllianceResponseMessage.ErrorReason)
                {
                case GameJoinAllianceResponseMessage.Reason.NO_CASTLE:
                case GameJoinAllianceResponseMessage.Reason.ALREADY_IN_ALLIANCE:
                case GameJoinAllianceResponseMessage.Reason.GENERIC:
                    allianceJoinFailedMessage.SetReason(AllianceJoinFailedMessage.Reason.GENERIC);
                    break;

                case GameJoinAllianceResponseMessage.Reason.FULL:
                    allianceJoinFailedMessage.SetReason(AllianceJoinFailedMessage.Reason.FULL);
                    break;

                case GameJoinAllianceResponseMessage.Reason.CLOSED:
                    allianceJoinFailedMessage.SetReason(AllianceJoinFailedMessage.Reason.CLOSED);
                    break;

                case GameJoinAllianceResponseMessage.Reason.SCORE:
                    allianceJoinFailedMessage.SetReason(AllianceJoinFailedMessage.Reason.SCORE);
                    break;

                case GameJoinAllianceResponseMessage.Reason.BANNED:
                    allianceJoinFailedMessage.SetReason(AllianceJoinFailedMessage.Reason.BANNED);
                    break;
                }

                this.m_session.SendPiranhaMessage(allianceJoinFailedMessage, 1);
            }
        }
コード例 #2
0
        private static void OnGameJoinAllianceRequestMessageReceived(GameJoinAllianceRequestMessage message)
        {
            if (GameAvatarManager.TryGet(message.AccountId, out GameAvatar document))
            {
                if (document.LogicClientAvatar.IsInAlliance() || document.HasServerCommandOfType(LogicCommandType.JOIN_ALLIANCE))
                {
                    ServerRequestManager.SendResponse(new GameJoinAllianceResponseMessage
                    {
                        ErrorReason = GameJoinAllianceResponseMessage.Reason.ALREADY_IN_ALLIANCE
                    }, message);
                    return;
                }

                if (!document.LogicClientAvatar.HasAllianceCastle())
                {
                    ServerRequestManager.SendResponse(new GameJoinAllianceResponseMessage
                    {
                        ErrorReason = GameJoinAllianceResponseMessage.Reason.NO_CASTLE
                    }, message);
                    return;
                }

                if (document.PendingAllianceJoinResponse || message.AvatarStreamId != null && document.AvatarStreamList.IndexOf(message.AvatarStreamId) == -1)
                {
                    ServerRequestManager.SendResponse(new GameJoinAllianceResponseMessage
                    {
                        ErrorReason = GameJoinAllianceResponseMessage.Reason.GENERIC
                    }, message);
                    return;
                }

                document.PendingAllianceJoinResponse = true;

                ServerRequestManager.Create(new AllianceJoinRequestMessage
                {
                    AllianceId = message.AllianceId,
                    Avatar     = document.LogicClientAvatar,
                    Created    = message.Created,
                    Invited    = message.Invited
                }, ServerManager.GetDocumentSocket(11, message.AllianceId), 15).OnComplete = args =>
                {
                    document.PendingAllianceJoinResponse = false;

                    if (args.ErrorCode == ServerRequestError.Success)
                    {
                        AllianceJoinResponseMessage allianceJoinResponseMessage = (AllianceJoinResponseMessage)args.ResponseMessage;

                        if (allianceJoinResponseMessage.Success)
                        {
                            if (message.AvatarStreamId != null)
                            {
                                document.RemoveAvatarStreamEntry(message.AvatarStreamId);
                            }

                            LogicJoinAllianceCommand logicJoinAllianceCommand = new LogicJoinAllianceCommand();
                            logicJoinAllianceCommand.SetAllianceData(allianceJoinResponseMessage.AllianceId, allianceJoinResponseMessage.AllianceName, allianceJoinResponseMessage.AllianceBadgeId, allianceJoinResponseMessage.AllianceLevel, allianceJoinResponseMessage.Created);
                            document.AddServerCommand(logicJoinAllianceCommand);
                            ServerRequestManager.SendResponse(new GameJoinAllianceResponseMessage
                            {
                                Success = true
                            }, message);
                        }
                        else
                        {
                            GameJoinAllianceResponseMessage gameJoinAllianceResponseMessage = new GameJoinAllianceResponseMessage();

                            switch (allianceJoinResponseMessage.ErrorReason)
                            {
                            case AllianceJoinResponseMessage.Reason.GENERIC:
                                gameJoinAllianceResponseMessage.ErrorReason = GameJoinAllianceResponseMessage.Reason.GENERIC;
                                break;

                            case AllianceJoinResponseMessage.Reason.FULL:
                                gameJoinAllianceResponseMessage.ErrorReason = GameJoinAllianceResponseMessage.Reason.FULL;
                                break;

                            case AllianceJoinResponseMessage.Reason.CLOSED:
                                gameJoinAllianceResponseMessage.ErrorReason = GameJoinAllianceResponseMessage.Reason.CLOSED;
                                break;

                            case AllianceJoinResponseMessage.Reason.SCORE:
                                gameJoinAllianceResponseMessage.ErrorReason = GameJoinAllianceResponseMessage.Reason.SCORE;
                                break;

                            case AllianceJoinResponseMessage.Reason.BANNED:
                                gameJoinAllianceResponseMessage.ErrorReason = GameJoinAllianceResponseMessage.Reason.BANNED;
                                break;
                            }

                            ServerRequestManager.SendResponse(gameJoinAllianceResponseMessage, message);
                        }
                    }
                    else
                    {
                        ServerRequestManager.SendResponse(new GameJoinAllianceResponseMessage
                        {
                            ErrorReason = GameJoinAllianceResponseMessage.Reason.GENERIC
                        }, message);
                    }
                };
            }
        }
コード例 #3
0
        private void OnRespondToAllianceJoinRequestMessageReceived(RespondToAllianceJoinRequestMessage message)
        {
            if (this.m_session.Alliance != null)
            {
                Alliance            alliance    = this.m_session.Alliance;
                AllianceMemberEntry memberEntry = alliance.Members[this.m_session.AccountId];

                if (memberEntry.GetAllianceRole() == LogicAvatarAllianceRole.MEMBER)
                {
                    AllianceInvitationSendFailedMessage allianceInvitationSendFailedMessage = new AllianceInvitationSendFailedMessage();
                    allianceInvitationSendFailedMessage.SetReason(AllianceInvitationSendFailedMessage.Reason.NO_RIGHTS);
                    this.m_session.SendPiranhaMessage(allianceInvitationSendFailedMessage, 1);
                    return;
                }

                LogicLong streamId = message.GetStreamEntryId();

                if (alliance.StreamEntryList.IndexOf(streamId) != -1)
                {
                    StreamEntry streamEntry = StreamManager.GetAllianceStream(message.GetStreamEntryId());

                    if (streamEntry.GetStreamEntryType() == StreamEntryType.JOIN_REQUEST)
                    {
                        JoinRequestAllianceStreamEntry joinRequestAllianceStreamEntry = (JoinRequestAllianceStreamEntry)streamEntry;

                        if (joinRequestAllianceStreamEntry.GetState() == 1)
                        {
                            if (message.IsAccepted())
                            {
                                ServerRequestManager.Create(new GameJoinAllianceRequestMessage
                                {
                                    AccountId  = joinRequestAllianceStreamEntry.GetSenderAvatarId(),
                                    AllianceId = alliance.Id,
                                    Invited    = true
                                }, ServerManager.GetDocumentSocket(9, joinRequestAllianceStreamEntry.GetSenderAvatarId())).OnComplete = args =>
                                {
                                    if (this.m_session.IsDestructed())
                                    {
                                        return;
                                    }

                                    if (args.ErrorCode == ServerRequestError.Success)
                                    {
                                        if (args.ResponseMessage.Success)
                                        {
                                            joinRequestAllianceStreamEntry.SetState(2);
                                            joinRequestAllianceStreamEntry.SetResponderName(memberEntry.GetName());
                                            alliance.UpdateStreamEntry(joinRequestAllianceStreamEntry);

                                            StreamManager.Save(joinRequestAllianceStreamEntry);
                                        }
                                        else
                                        {
                                            GameJoinAllianceResponseMessage     gameJoinAllianceResponseMessage     = (GameJoinAllianceResponseMessage)args.ResponseMessage;
                                            AllianceInvitationSendFailedMessage allianceInvitationSendFailedMessage = new AllianceInvitationSendFailedMessage();

                                            switch (gameJoinAllianceResponseMessage.ErrorReason)
                                            {
                                            case GameJoinAllianceResponseMessage.Reason.NO_CASTLE:
                                                allianceInvitationSendFailedMessage.SetReason(AllianceInvitationSendFailedMessage.Reason.NO_CASTLE);

                                                if (joinRequestAllianceStreamEntry.GetState() == 1)
                                                {
                                                    alliance.RemoveStreamEntry(joinRequestAllianceStreamEntry.GetId());
                                                    AllianceManager.Save(alliance);
                                                }

                                                break;

                                            case GameJoinAllianceResponseMessage.Reason.ALREADY_IN_ALLIANCE:
                                                allianceInvitationSendFailedMessage.SetReason(AllianceInvitationSendFailedMessage.Reason.ALREADY_IN_ALLIANCE);

                                                if (joinRequestAllianceStreamEntry.GetState() == 1)
                                                {
                                                    alliance.RemoveStreamEntry(joinRequestAllianceStreamEntry.GetId());
                                                    AllianceManager.Save(alliance);
                                                }

                                                break;

                                            default:
                                                allianceInvitationSendFailedMessage.SetReason(AllianceInvitationSendFailedMessage.Reason.GENERIC);
                                                break;
                                            }

                                            this.m_session.SendPiranhaMessage(allianceInvitationSendFailedMessage, 1);
                                        }
                                    }
                                    else
                                    {
                                        AllianceInvitationSendFailedMessage allianceInvitationSendFailedMessage = new AllianceInvitationSendFailedMessage();
                                        allianceInvitationSendFailedMessage.SetReason(AllianceInvitationSendFailedMessage.Reason.GENERIC);
                                        this.m_session.SendPiranhaMessage(allianceInvitationSendFailedMessage, 1);
                                    }
                                };
                            }
                            else
                            {
                                joinRequestAllianceStreamEntry.SetState(0);
                                joinRequestAllianceStreamEntry.SetResponderName(memberEntry.GetName());
                                alliance.UpdateStreamEntry(joinRequestAllianceStreamEntry);

                                StreamManager.Save(joinRequestAllianceStreamEntry);

                                JoinAllianceResponseAvatarStreamEntry joinAllianceResponseAvatarStreamEntry = new JoinAllianceResponseAvatarStreamEntry();

                                joinAllianceResponseAvatarStreamEntry.SetSenderAvatarId(memberEntry.GetAvatarId());
                                joinAllianceResponseAvatarStreamEntry.SetSenderHomeId(memberEntry.GetHomeId());
                                joinAllianceResponseAvatarStreamEntry.SetSenderName(memberEntry.GetName());
                                joinAllianceResponseAvatarStreamEntry.SetSenderLevel(memberEntry.GetExpLevel());
                                joinAllianceResponseAvatarStreamEntry.SetSenderLeagueType(memberEntry.GetLeagueType());

                                joinAllianceResponseAvatarStreamEntry.SetAllianceId(alliance.Id);
                                joinAllianceResponseAvatarStreamEntry.SetAllianceName(alliance.Header.GetAllianceName());
                                joinAllianceResponseAvatarStreamEntry.SetAllianceBadgeId(alliance.Header.GetAllianceBadgeId());

                                ServerMessageManager.SendMessage(new CreateAvatarStreamMessage
                                {
                                    AccountId = joinRequestAllianceStreamEntry.GetSenderAvatarId(),
                                    Entry     = joinAllianceResponseAvatarStreamEntry
                                }, 9);
                            }
                        }
                    }
                }
            }
        }