コード例 #1
0
 // Use this for initialization
 void Start()
 {
     panelScript = panelRef.gameObject.GetComponent <GameItemPurchaseManager>();
     if (panelScript == null)
     {
         panelRef.gameObject.GetComponent <GameItemPurchaseManager>();
     }
     thisButton.onClick.AddListener(OnClickCall);
 }
コード例 #2
0
    private void OnClickDetails()
    {
        thisPanel.SetActive(false);

        GameItemPurchaseManager purchaseScript = purchasePanel.gameObject.GetComponent <GameItemPurchaseManager>();

        purchaseScript.purchasedItem = refItem;
        purchaseScript.returnPanel   = thisPanel;
        purchasePanel.SetActive(true);
        //Once inventory is implemented, find a way to pass the button's stored object to the details panel
    }