コード例 #1
0
        private void UpdateDisplay()
        {
            Title = "Edit Entry: " + _entry.Index.ToString("d3");

            if (ForceHex)
            {
                ImageVisible = false;
            }
            else if (_entry.Type == EntryType.Texture)
            {
                if (_entry.Console)
                {
                    Image = GameImage.GetImagePS3(_entry.EntryBlocks[0].Data, _entry.EntryBlocks[1].Data);
                }
                else
                {
                    Image = GameImage.GetImage(_entry.EntryBlocks[0].Data, _entry.EntryBlocks[1].Data);
                }

                ImageVisible = Image != null;
            }
            TabsVisible = !ImageVisible;
            //}
            ImageMenuVisible  = ImageVisible;
            BinaryMenuVisible = TabsVisible;

            //ModelMenuVisible = _entry.Type == EntryType.RwRenderableResourceType;

            if (TabsVisible)
            {
                DataHex      = _entry.EntryBlocks[0].Data; //.AsString();
                ExtraDataHex = _entry.EntryBlocks[1].Data; //.AsString();
            }

            MenuVisible = true;

            /*try
             * {
             *  if (_entry.HasBody && !TabList.TabPages.Contains(TabBody))
             *      TabList.TabPages.Add(TabBody);
             *  else if (!_entry.HasBody && TabList.TabPages.Contains(TabBody))
             *      TabList.TabPages.Remove(TabBody);
             * }
             * catch (Exception ex)
             * {
             *  MessageBox.Show(ex.Message + "\n\n" + ex.StackTrace);
             * }*/

            InfoText = GetInfo();
        }
コード例 #2
0
ファイル: PVS.cs プロジェクト: burninrubber0/Bundle-Manager
        private Image GetGameMap(BundleArchive archive)
        {
            ulong       id         = 0x9F55039D;
            BundleEntry descEntry1 = archive.GetEntryByID(id);

            if (descEntry1 == null)
            {
                string file = BundleCache.GetFileByEntryID(id);
                if (!string.IsNullOrEmpty(file))
                {
                    BundleArchive archive2 = BundleArchive.Read(file);
                    if (archive2 != null)
                    {
                        descEntry1 = archive2.GetEntryByID(id);
                    }
                }
            }

            if (descEntry1 == null)
            {
                string        path     = Path.GetDirectoryName(archive.Path) + Path.DirectorySeparatorChar + "GUITEXTURES.BIN";
                BundleArchive archive2 = BundleArchive.Read(path);
                if (archive2 != null)
                {
                    descEntry1 = archive2.GetEntryByID(id);
                }
            }

            Image image = null;

            if (descEntry1 != null && descEntry1.Type == EntryType.Texture)
            {
                if (archive.Console)
                {
                    image = GameImage.GetImagePS3(descEntry1.EntryBlocks[0].Data, descEntry1.EntryBlocks[1].Data);
                }
                else
                {
                    image = GameImage.GetImage(descEntry1.EntryBlocks[0].Data, descEntry1.EntryBlocks[1].Data);
                }

                if (image != null)
                {
                    TextureCache.AddToCache(id, image);
                }
            }
            return(image);
        }
コード例 #3
0
        public static TextureState Read(BundleEntry entry)
        {
            TextureState result = new TextureState();

            List <BundleDependency> dependencies = entry.GetDependencies();

            foreach (BundleDependency dependency in dependencies)
            {
                ulong id = dependency.EntryID;

                if (TextureCache.Contains(id))
                {
                    result.Texture = TextureCache.GetTexture(id);
                }
                else
                {
                    BundleEntry descEntry1 = entry.Archive.GetEntryByID(id);
                    if (descEntry1 == null)
                    {
                        string file = BundleCache.GetFileByEntryID(id);
                        if (!string.IsNullOrEmpty(file))
                        {
                            BundleArchive archive = BundleArchive.Read(file);
                            if (archive != null)
                            {
                                descEntry1 = archive.GetEntryByID(id);
                            }
                        }
                    }

                    if (descEntry1 != null && descEntry1.Type == EntryType.Texture)
                    {
                        if (entry.Console)
                        {
                            result.Texture = GameImage.GetImagePS3(descEntry1.EntryBlocks[0].Data, descEntry1.EntryBlocks[1].Data);
                        }
                        else
                        {
                            result.Texture = GameImage.GetImage(descEntry1.EntryBlocks[0].Data, descEntry1.EntryBlocks[1].Data);
                        }

                        if (result.Texture != null)
                        {
                            TextureCache.AddToCache(id, result.Texture);
                        }

                        break;
                    }
                }
            }

            MemoryStream  ms = entry.MakeStream();
            BinaryReader2 br = new BinaryReader2(ms);

            br.BigEndian = entry.Console;

            // TODO: Read Texture State

            br.Close();
            ms.Close();

            return(result);
        }