public async Task <IActionResult> Edit(int id, [Bind("Id,GameName,GamePrice,GameDescription")] GameIT gameIT) { if (id != gameIT.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(gameIT); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameITExists(gameIT.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(gameIT)); }
public async Task <IActionResult> Create([Bind("Id,GameName,GamePrice,GameDescription")] GameIT gameIT) { if (ModelState.IsValid) { var user = await _userManager.FindByNameAsync(User.Identity.Name); gameIT.User = user; _context.Add(gameIT); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(gameIT)); }