public void EnableInventoryMenu() { if (activeWidget) { activeWidget.DisableWidget(); } activeWidget = inventoryCanvas; activeWidget.EnableWidget(); }
public void EnableGameMenu() { if (ActiveWidget) { ActiveWidget.DisableWidget(); } ActiveWidget = GameCanvas; ActiveWidget.EnableWidget(); }
public void EnablePauseMenu() { if (ActiveWidget) { ActiveWidget.DisableWidget(); } ActiveWidget = PauseCanvas; ActiveWidget.EnableWidget(); }
public void EnableInventoryMenu() { if (ActiveMenu) { ActiveMenu.DisableWidget(); } ActiveMenu = InventoryCanvas; ActiveMenu.EnableWidget(); }
public void EnableGameMenu() { if (ActiveMenu) { ActiveMenu.DisableWidget(); } ActiveMenu = GameCanvas; ActiveMenu.EnableWidget(); }
public void EnableGameMenu() { if (activeWidget) { activeWidget.DisableWidget(); } activeWidget = gameCanvas; activeWidget.EnableWidget(); }
public void EnablePauseMenu() { if (activeWidget) { activeWidget.DisableWidget(); } activeWidget = pauseCanvas; activeWidget.EnableWidget(); }