コード例 #1
0
    void InitialiseEarthquake()
    {
        AudioSource source = GetComponent <AudioSource>();

        source.clip = m_earthQuakeSound;
        source.Play();
        if (camera_shake)
        {
            camera_shake.SetShake(5f, 0.7f);
        }
        game_hud.SetEventText("EARTHQUAKE!");
    }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     event_time   = Random.Range(5.0f, 30.0f);
     camera_shake = FindObjectOfType <CameraShake>();
     game_hud     = FindObjectOfType <GameHUD>();
     game_hud.SetEventText("");
     Debug.Log(event_time);
 }