private void Awake() { Screen.SetResolution(1280, 720, true); inputDelay = 0; activePair = null; GameGlue.IdleCursor(); StartCoroutine(StartLoad()); StartCoroutine(PlayThunder()); }
public void LookAtScreen(int number) { int prev = currentScreen.GetState(); for (int i = 0; i < screens.Count; i++) { if (screens[i].screenNumber == number) { ClosePreviousScreen(prev); screens[i].gameScreen.LookAtScreen(); activePair = screens[i]; GameGlue.IdleCursor(); return; } } Debug.LogWarning("DID NOT FIND SCREEN : " + number); //currentScreen.ChangeCustom(prev); }
public void HideWorldObject() { GameGlue.IdleCursor(); gameObject.SetActive(false); }
void OnMouseExit() { GameGlue.IdleCursor(); }
public void CursorIdle() { GameGlue.IdleCursor(); }