static public int get_owner_id(IntPtr l) { try { GameFrameworkMessage.Msg_RC_SyncNpcOwnerId self = (GameFrameworkMessage.Msg_RC_SyncNpcOwnerId)checkSelf(l); pushValue(l, true); pushValue(l, self.owner_id); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.Msg_RC_SyncNpcOwnerId o; o = new GameFrameworkMessage.Msg_RC_SyncNpcOwnerId(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_owner_id(IntPtr l) { try { GameFrameworkMessage.Msg_RC_SyncNpcOwnerId self = (GameFrameworkMessage.Msg_RC_SyncNpcOwnerId)checkSelf(l); int v; checkType(l, 2, out v); self.owner_id = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }