static public int get_m_RoomId(IntPtr l) { try { GameFrameworkMessage.ChangeSceneRoom self = (GameFrameworkMessage.ChangeSceneRoom)checkSelf(l); pushValue(l, true); pushValue(l, self.m_RoomId); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.ChangeSceneRoom o; o = new GameFrameworkMessage.ChangeSceneRoom(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_RoomId(IntPtr l) { try { GameFrameworkMessage.ChangeSceneRoom self = (GameFrameworkMessage.ChangeSceneRoom)checkSelf(l); int v; checkType(l, 2, out v); self.m_RoomId = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }