static public int SetProxy(IntPtr l)
 {
     try {
         GameFramework.Plugin.ISimpleStoryValuePlugin self = (GameFramework.Plugin.ISimpleStoryValuePlugin)checkSelf(l);
         StorySystem.StoryValueResult a1;
         checkType(l, 2, out a1);
         self.SetProxy(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int Evaluate(IntPtr l)
 {
     try {
         GameFramework.Plugin.ISimpleStoryValuePlugin self = (GameFramework.Plugin.ISimpleStoryValuePlugin)checkSelf(l);
         StorySystem.StoryInstance a1;
         checkType(l, 2, out a1);
         StorySystem.StoryValueParams a2;
         checkType(l, 3, out a2);
         self.Evaluate(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }