コード例 #1
0
        public void IsWon_False()
        {
            //Arrange
            IGame game = new GameEngine.TicTacToe(3, 3);

            //Act
            bool isOver = game.IsWon();

            //Assert
            Assert.False(isOver, "The game should not be over because nothing has happened.");
        }
コード例 #2
0
        public void IsWon_True()
        {
            //Arrange
            IGame game = new GameEngine.TicTacToe(3, 3);

            /*
             *   X | X | X
             | O |
             |   | O
             */

            //Act
            game.PlaceMark(0, 0);
            game.PlaceMark(1, 1);
            game.PlaceMark(0, 1);
            game.PlaceMark(2, 2);
            game.PlaceMark(0, 2);

            bool isOver = game.IsWon();

            //Assert
            Assert.True(isOver, "The game should be over because X has won.");
        }