コード例 #1
0
 void Awake()
 {
     _instance                 = this;
     player                    = GameObject.FindGameObjectWithTag(PlayerTag);
     gameDialogueObject        = FindObjectOfType(typeof(GameDialogue)) as GameDialogue;
     scenarioControlObject     = FindObjectOfType(typeof(ScenarioControl)) as ScenarioControl;
     backGroundMusicPlayer     = FindObjectOfType(typeof(BackgroundMusicPlayer)) as BackgroundMusicPlayer;
     checkPointManager         = FindObjectOfType(typeof(CheckPointManager)) as CheckPointManager;
     playerRuntimeCameraConfig = FindObjectOfType(typeof(PlayerCameraRuntimeConfig)) as PlayerCameraRuntimeConfig;
 }
コード例 #2
0
ファイル: ActivatedText.cs プロジェクト: a23265471/Noir
 void Start()
 {
     textBox = FindObjectOfType <GameDialogue>();
 }