public void show(int x, int y) { show(); select(0); enable(true); transform.localPosition = new Vector3(GameDefine.getBattleXBound(x), GameDefine.getBattleYBound(y) + GameBattleManager.instance.LayerHeight, 0.0f); }
public void setPos(int x, int y) { transform.localPosition = new Vector3(GameDefine.getBattleXBound(x) - 5, GameDefine.getBattleYBound(y) + GameBattleManager.instance.LayerHeight + 5, -1.0f); }