public static int CanFightPvP(this GameDeck deck) { var power = deck.GetDeckPower(); if (power > deck.GetMaxDeckPower()) { return(1); } if (power < deck.GetMinDeckPower()) { return(-1); } return(0); }
public static bool CanFightPvP(this GameDeck deck) => deck.GetMaxDeckPower() >= deck.GetDeckPower();