コード例 #1
0
 public override void GameStateChanged(GameCoreViewModel viewModel, GameCoreFSM.State newState, GameCoreFSM.State oldState)
 {
     base.GameStateChanged(viewModel, newState, oldState);
     PRDebug.TagLog("GameCoreController", Color.blue, string.Format("{0} -> {1}", oldState.ToString(), newState.ToString()));
 }
コード例 #2
0
 public virtual void GameStateChanged(GameCoreViewModel viewModel, GameCoreFSM.State newState, GameCoreFSM.State oldState)
 {
 }