/// <summary> /// Calculation efficency saver; /// </summary> void Start() { GC = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameController>(); shieldReactivateAmount = (shieldStrength / 100) * shieldReactivatePercentage; currentShieldStrength = shieldStrength; shieldDown = false; shieldButtonOn = new Color(0, 200, 0, 255); shieldButtonOff = new Color(200, 0, 0, 255); gameState = GameController.gameStates.MenuMode; }
public void SetGameState(GameController.gameStates newState) { gameState = newState; }