protected override void LoadContent() { base.LoadContent(); // Replace contInitialLoad GameContentManager contentManager = CreateContentManager(this.Content.ServiceProvider, this.Content.RootDirectory); FieldInfo f = typeof(Game1).GetField("contInitialLoad", BindingFlags.NonPublic | BindingFlags.Instance); f.SetValue(this, contentManager); RenderMaster.LoadingScreenAssets.txSplash = contentManager.Load <Texture2D>("Splash"); this.OnContentLoaded(); }