public IFileSystem Create(string user, string password) { ////if (UserData.Instance.HasUser(user) && UserData.GetInstance().GetUserPassword(user) == password) ////{ //// return new StandardFileSystemObject(UserData.Instance.GetUserStartingDirectory(user)); ////} string serverFolder = GameConfiguration.GetAppConfigString("FTPServerRootFolder"); return(new StandardFileSystemObject(serverFolder)); }