コード例 #1
0
 private void InitializeAttributes()
 {
     actualGameLevelLabel = GetNodeOrNull <Label>(actualGameLevelLabelNodePath);
     gameSettings         = GetNodeOrNull <GameSettings>("/root/GameSettings");
     gameConfig           = new GameConfig();
     gameConfig.Copy(gameSettings.GameConfig);
     markCheckBoxes      = new Array <CheckBox>();
     whoStartsCheckBoxes = new Array <CheckBox>();
     InitializeCheckBoxArray(markCheckBoxes, markCheckBoxesAreaNodePath);
     InitializeCheckBoxArray(whoStartsCheckBoxes, whoStartsCheckBoxesAreaNodePath);
     UpdateGUI();
 }