public override void OnShow(object param) { base.OnShow(param); m_skip_btn.AddClickCallBack(BtnSkip); m_mask.AddClickCallBack(BtnMask); m_mask.AddDragStartCallBack(DragStart); m_mask.AddDragEndCallBack(DragEnd); m_mask.AddDragCallBack(Draging); if (param != null) { GuidMaskCommonData maskData = (GuidMaskCommonData)param; m_skip_btn.Visible = maskData.m_confGuid.isSkip; m_data = new GuidUIData(maskData.hasEvent, maskData.m_operaType, maskData.m_TypeValue, maskData.eventPassType); InitMask(maskData.m_maskdata); InitArt(maskData.m_artPos, maskData.m_confGuid); } /////////// m_mask.RawImage.raycastTarget = (m_data.OperaType != GuidEnum.Guid_DragScene); if (m_data.OperaType == GuidEnum.Guid_DragScene) { EngineCoreEvents.InputEvent.OnSwipeBegin += OnSwipeBegin; EngineCoreEvents.InputEvent.OnSwipeEnd += OnSwipeEnd; } }
private void InitListener() { m_add_btn.AddLongClickCallBack(btnLongAddNumber); m_reduce_btn.AddLongClickCallBack(btnReduceNumber); //m_add_btn.AddClickCallBack(btnAddNumber); m_buy_btn.AddClickCallBack(btnBuy); }
private void InitListener() { m_one_btn.AddClickCallBack(BtnOne); m_twoFirst_btn.AddClickCallBack(BtnTwoFirst); m_twoSecond_btn.AddClickCallBack(BtnTwoSecond); m_close_btn.AddSelectCallBack(onClickClose); }
public override void OnShow(object param) { base.OnShow(param); m_use_btn.AddClickCallBack(btnUse); m_buy_btn.AddClickCallBack(btnBuy); m_limited_buy_btn.AddClickCallBack(btnBuy); GameEvents.BuyEvent.OnShopRes += OnBuyCallback; GameEvents.BuyEvent.OnShopReq += OnRequestCallback; GameEvents.Skill_Event.OnSkillFinish += OneUseReqCallback; this.SwitchButton(); if (ShopType.Vit == m_curShopType) { if (11 == m_itemdata.m_prop.id) { this.m_effect.EffectPrefabName = "UI_zengjiatili_pisa.prefab"; } else if (12 == m_itemdata.m_prop.id) { this.m_effect.EffectPrefabName = "UI_zengjiatili_huoguo.prefab"; } else { this.m_effect.EffectPrefabName = "UI_zengjiatili_tongyong.prefab"; } } this.m_effect.Visible = true; }
public override void OnShow(object param) { base.OnShow(param); is_fast_buy = false; if (null != param) { is_fast_buy = (bool)param; } MainPanelInGameUILogic.Show(); //MessageHandler.RegisterMessageHandler(MessageDefine.MarkeBuyResponse, OnResponse); MessageHandler.RegisterMessageHandler(MessageDefine.MarketResponse, OnResponse); m_close_btn.AddClickCallBack(btnClose); if (!ShopHelper.IsShopDataAvaliable(cate)) { requestData(); } else { ShopPropData crashdata = ShopHelper.getShopData(cate); InitData(crashdata); } }
public override void OnShow(object param) { base.OnShow(param); this.m_startComplete = false; UserBehaviorStatisticsModules.Instance.LogEvent(UBSEventKeyName.activity_in, 1.0f, null); GameEvents.UIEvents.UI_Activity_Event.OnTweenFinish += OnTweenFinish; GameEvents.UIEvents.UI_Activity_Event.OnClick += OnClick; GameEvents.UIEvents.UI_Activity_Event.OnChooseFinish += OnChooseFinish; DragEventTriggerListener.Get(m_scroll_view.gameObject).onDragStart += OnDragStart; MessageHandler.RegisterMessageHandler(MessageDefine.SCActivityBaseListResponse, OnResponse); m_screenWidth = m_leftPoint_tran.localPosition.x * 2; m_startPosX = m_leftPoint_tran.localPosition.x; m_close_btn.AddClickCallBack(OnClose); m_delayTime = m_gridValue.m_delayTime; m_chooseQuitTime = m_gridValue.m_chooseQuitTime; m_normalQuitTime = m_gridValue.m_normalQuitTime; m_GameEffect.EffectPrefabName = "UI_huodong_rukou.prefab"; CSActivityBaseListRequest req = new CSActivityBaseListRequest(); #if !NETWORK_SYNC || UNITY_EDITOR GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req); #else GameEvents.NetWorkEvents.SendMsg.SafeInvoke(req); #endif }
public override void OnShow(object param) { base.OnShow(param); if (null != param) { //合成任务指定的合成 m_fixed_prop_id = (long)param; } else { m_fixed_prop_id = CurViewLogic().Fixed_prop_id; } m_gift_btn.AddClickCallBack(OnGiftClicked); m_combine_btn.AddClickCallBack(OnCombineClicked); SwitchOutputView(ENUM_COMBINE_TYPE.ALL); if (0 != m_fixed_prop_id) { RefreshLeftToggleByFixedID(); } else { if (m_left_toggles[0].Checked) { m_left_toggles[0].Checked = false; } m_left_toggles[0].Checked = true; } }
public override void OnShow(object param) { base.OnShow(param); m_pause_btn.AddClickCallBack(OnBtnGamePauseClick); m_input_tex.AddPressUpCallBack(OnTexPointerUp); m_input_tex.AddPressDownCallBack(OnTexPointerDown); m_input_tex.AddDragCallBack(OnTexDrag); m_input_tex.AddDragStartCallBack(OnTexDragStart); m_input_tex.AddDragEndCallBack(OnTexDragEnd); m_start_view.AddClickCallBack(OnStartViewClicked); m_clue_progress_grid.AddClickCallBack(OnProgressClicked); m_fly_time_tween_pos.AddTweenCompletedCallback(OnFlyTimeTweenFinished); m_start_view_tween_pos.AddTweenCompletedCallback(OnStartViewTweenFinished); m_active_item_view_queue.Clear(); if (null != param) { List <long> my_param = param as List <long>; this.m_scan_id = my_param[0]; } else { m_scan_id = CurViewLogic().Scan_id; } Refresh(m_scan_id); TimeModule.Instance.SetTimeout(() => { HideStartView(); m_start_view.SetTimeVisible(false); m_fly_time_txt.Visible = true; }, 1.0f); }
public override void OnShow(object param) { base.OnShow(param); m_is_start_timer = false; m_cur_time = 0.0f; is_token_checked = false; GlobalInfo.GAME_NETMODE = GameNetworkMode.Network; CommonHelper.ShowLoading(false); m_login_btn.AddClickCallBack(OnNormalVersionClicked); m_fackbook_btn.AddClickCallBack(OnFBVersionClicked); MessageHandler.RegisterMessageHandler(MessageDefine.SCRegGuestResponse, OnScResponse); MessageHandler.RegisterMessageHandler(MessageDefine.SCIdentifyCheckRepsonse, OnScResponse); MessageHandler.RegisterMessageHandler(MessageDefine.SCPlayerInfoResponse, OnScResponse); //MessageHandler.RegisterMessageHandler(MessageDefine.SCPlayerPropResponse, OnScResponse); MessageHandler.RegisterMessageHandler(MessageDefine.SCFBLoginResponse, OnScResponse); MessageHandler.RegisterMessageHandler(MessageDefine.SCFBBindResponse, OnScResponse); //MessageHandler.RegisterMessageHandler(MessageDefine.SCNoticeListResponse, OnScResponse); MessageHandler.RegisterMessageHandler(MessageDefine.SCPlayerGuildResponse, OnScResponse); MessageHandler.RegisterMessageHandler(MessageDefine.SCGetPushResponse, OnScResponse); MessageHandler.RegisterMessageHandler(MessageDefine.SCIdentifyCheckMuiltyMessage, OnScResponse); this.m_contentLab.Text = LocalizeModule.Instance.GetString("guide_0_05"); GameEvents.UIEvents.UI_FB_Event.Listen_FbLoginStatusChanged += SetFBBtnIcon; if (null != PlayerPrefTool.GetUsername(ENUM_LOGIN_TYPE.E_THIRD)) { SwitchBtns(ENUM_BTN_TYPE.E_NO_THIRD); } else { SwitchBtns(ENUM_BTN_TYPE.E_ALL); } if (null != param) { SwitchBtns(ENUM_BTN_TYPE.E_ALL); if (ENUM_ACCOUNT_TYPE.E_GUEST == (ENUM_ACCOUNT_TYPE)(param)) { LoginUtil.OnAccountChangeToGuest(); Debug.LogWarning($"FB : GO TO GUEST IN LOGIN third name is {PlayerPrefTool.GetUsername(ENUM_LOGIN_TYPE.E_THIRD)} , logined { FB.IsLoggedIn}"); IntervalSetFBBtnIcon(true); //PregameUILogic.instance.Destory(); return; } else { LoginUtil.OnAccountNativeLogin((ENUM_ACCOUNT_TYPE)(param)); } } SetFBBtnIcon(); //PregameUILogic.instance.Destory(); LocalDataManager.Instance.Is_login = true; }
private void InitEventListener() { m_addNum_btn.AddLongClickCallBack(OnAddNum); m_reduceNum_btn.AddLongClickCallBack(OnReduce); m_maxNum_btn.AddClickCallBack(OnMax); m_yes_btn.AddClickCallBack(OnSure); m_close_btn.AddClickCallBack(OnClose); }
public override void OnShow(object param) { base.OnShow(param); m_ok_btn.AddClickCallBack(OnOkClicked); //m_canel_btn.AddClickCallBack(OnCancelClicked); //m_close_btn.AddClickCallBack(OnCancelClicked); }
public override void OnShow(object param) { m_receive_all_btn.AddClickCallBack(OnReceiveAllClick); #if TEST this.Refresh(); #else m_gift_grid.Clear(); #endif }
private void InitListener() { for (int i = 0; i < MaxChooseNum; i++) { setChooseListener(i); } //m_next_btn.AddClickCallBack(btnNextPart); m_chooseRoot_obj.AddClickCallBack(btnNextPart); m_textRoot_obj.AddClickCallBack(btnNextPart); }
public override void OnShow(object param) { base.OnShow(param); m_close_btn.AddClickCallBack(OnCloseClicked); m_ui_effect.Visible = true; if (null != param) { m_close_act = param as System.Action <UILogicBase>; } }
protected override void InitListener() { base.InitListener(); MessageHandler.RegisterMessageHandler(MessageDefine.MarketResponse, OnResponse); MessageHandler.RegisterMessageHandler(MessageDefine.MarkeFreshResponse, OnResponse); GameEvents.BuyEvent.OnShopRes += OnBuyCallback; GameEvents.UIEvents.UI_Shop_Event.OnChooseItem += chooseItem; GameEvents.BuyEvent.OnShopReq += OnRequestCallback; m_reflash_btn.AddClickCallBack(BtnReflash); }
public override void OnShow(object param) { base.OnShow(param); MessageHandler.RegisterMessageHandler(MessageDefine.SCCanTaskResponse, OnReponse); m_pool_task_btn.AddClickCallBack(OnTaskClicked); m_branch_role_task_btn.AddClickCallBack(OnTaskClicked); m_branch_tool_task_btn.AddClickCallBack(OnTaskClicked); m_pool_reward_btn.AddClickCallBack(OnRewardClicked); m_branch_reward_btn.AddClickCallBack(OnRewardClicked); }
public override void OnShow(object param) { base.OnShow(param); m_Close_btn.AddClickCallBack(OnClose); m_BG_img.AddClickCallBack(OnClose); this.m_canVisible = true; this.OnShowTweenFinished = ShowTweenFinished; if (param != null) { AchievementMsg msg = (AchievementMsg)param; SetData(msg); } }
public override void OnShow(object param) { base.OnShow(param); m_NextBtn.Visible = false; //Debug.Log("OnShow ====== " + Widget.name); m_NextBtn.AddClickCallBack(OnNextBtn); GameEvents.UIEvents.UI_StartCartoon_Event.OnNextClick += OnNextClick; #if UNITY_EDITOR GameEvents.UIEvents.UI_StartCartoon_Event.OnSkipCurrentCapter += OnSkipCurrentCapter; #endif this.m_childPanels = gameObject.GetComponentsInChildren <StartCartoonDelayTime>(); this.m_maxTime = GetComponent <StartCartoonDelayTime>().m_delayTime; this.m_lockTime = Time.time; }
private void RegistListener() { MessageHandler.RegisterMessageHandler(MessageDefine.LottoBuyResponse, OnResponse); MessageHandler.RegisterMessageHandler(MessageDefine.LottoResponse, OnResponse); m_page_btn[0].AddChangeCallBack(BtnCoinPage); m_page_btn[1].AddChangeCallBack(BtnCashPage); m_buy_btn.AddClickCallBack(BtnBuy); m_detail_btn.AddClickCallBack(BtnDetail); m_close_btn.AddClickCallBack(BtnClose); m_detail_root.AddClickCallBack(BtnDetail); GameEvents.UIEvents.UI_SLots_Events.OnAgain += OnAgain; GameEvents.UIEvents.UI_SLots_Events.OnOK += OnOK; //GameEvents.UIEvents.UI_SLots_Events.OnResultOpen += OnResultOpen; }
public override void OnShow(object param) { base.OnShow(param); if (null != param) { var ret = param as WinFailData; this.m_mode = ret.m_mode; m_data = ret; } m_close_btn.AddClickCallBack(OnCloseClicked); }
public override void OnShow(object param) { base.OnShow(param); UserBehaviorStatisticsModules.Instance.LogEvent(UBSEventKeyName.title_in, 1.0f, null); MessageHandler.RegisterMessageHandler(MessageDefine.SCTitleResponse, OnRespone); GameEvents.UIEvents.UI_PlayerTitle_Event.OnChoose += OnChoose; m_close_btn.AddClickCallBack(OnClose); //ConfTitle.array CSTitleRequest req = new CSTitleRequest(); #if !NETWORK_SYNC || UNITY_EDITOR GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req); #else GameEvents.NetWorkEvents.SendMsg.SafeInvoke(req); #endif }
public override void OnShow(object param) { ShowConfirmRedPoint(false); ShowApplyRedPoint(PlayerPrefTool.GetIsThereNewApply()); ShowGiftRedPoint(PlayerPrefTool.GetIsThereNewGift()); this.SwitchUI(FRIEND_UI_TOGGLE_TYPE.Added); m_toggle_info.Refresh((int)FRIEND_UI_TOGGLE_TYPE.Added, LocalizeModule.Instance.GetString("friend_1"), true, OnToggleClick); m_toggle_application.Refresh((int)FRIEND_UI_TOGGLE_TYPE.Agreeing, LocalizeModule.Instance.GetString("friend_2"), false, OnToggleClick); m_toggle_confirm.Refresh((int)FRIEND_UI_TOGGLE_TYPE.Addinfo, LocalizeModule.Instance.GetString("friend_3"), false, OnToggleClick); m_view_gifts_toggle.Refresh((int)FRIEND_UI_TOGGLE_TYPE.gift, LocalizeModule.Instance.GetString("friend_receive"), false, OnToggleClick); m_add_friend_toggle.Refresh((int)FRIEND_UI_TOGGLE_TYPE.scarch, LocalizeModule.Instance.GetString("friend_invite_btn"), false, OnToggleClick); m_application_switch.AddClickCallBack(OnApplicationToggleClicked); m_ignore_all_btn.AddClickCallBack(OnIgnoreAllClick); m_recommend_btn.AddClickCallBack(OnRecommendClick); }
private void RegisterMessage() { GameEvents.UIEvents.UI_GameEntry_Event.OnOpenPanel += OnOpenPanel; GameEvents.UIEvents.UI_GameEntry_Event.OnControlActivity += OnControlActivity; #if OFFICER_SYS GameEvents.RedPointEvents.User_OnNewPoliceEvent += OnNewPolice; #endif GameEvents.RedPointEvents.User_OnNewFriendEvent += OnNewFriend; GameEvents.RedPointEvents.User_OnNewAchievementEvent += OnNewAchievement; GameEvents.RedPointEvents.User_OnNewActivityEvent += OnNewActivityEvent; GameEvents.UIEvents.UI_GameEntry_Event.GetCurrentGameEntryUI += GetCurrentGameEntryUI; //GameEvents.UI_Guid_Event.OnSeekOpenClose += OnSeekOpenClose; GameEvents.UI_Guid_Event.OnMainIconUnLockComplete += OnMainIconUnLockComplete; GameEvents.UIEvents.UI_PushGift_Event.OnGo += ShowPushGiftView; GameEvents.UIEvents.UI_Bonus_Pop_View_Event.Listen_OnShow += OnShowBonusPopView; GameEvents.UIEvents.UI_GameEntry_Event.OnMainCityHint += OnMainCityHint; GameEvents.RedPointEvents.User_OnNewChapterEvent += User_OnNewChapterEvent; GameEvents.RedPointEvents.User_OnNewChapterBannerEvent += User_OnNewChapterBannerEvent; GameEvents.IAPEvents.OnTransactionDone += DisableItem; GameEvents.UIEvents.UI_GameEntry_Event.OnLockMainIcon += OnLockMainIcon; #if OFFICER_SYS GameEvents.UIEvents.UI_GameEntry_Event.OnNewPoliceEffect += OnNewPoliceEffect; #endif GameEvents.UIEvents.UI_GameEntry_Event.OnOpenBottomButton += OpenBottomButton; GameEvents.UIEvents.UI_Bonus_Pop_View_Event.BonusPopViewVisible += BonusPopViewVisible; GameEvents.UIEvents.UI_GameEntry_Event.Listen_OnCombinePropCollected += OnCombineTipsShow; GameEvents.UIEvents.UI_GameEntry_Event.OnMaskBGVisible += OnMaskBGVisible; GameEvents.UIEvents.UI_Common_Event.OnCommonUIVisible += OnCommonUIVisible; m_activity_btn.AddClickCallBack(BtnActivity); for (int i = 0; i < MAXPANEL; i++) { if (m_panelMsg[i] != 0) { MessageHandler.RegisterMessageHandler(m_panelMsg[i], GameEntryHelper.TransPanel); } } m_push_gift_btn.AddClickCallBack(OnPushGiftClicked); MessageHandler.RegisterMessageHandler(MessageDefine.SCGetPushResponse, OnPushGiftRsp); //MessageHandler.RegisterMessageHandler(MessageDefine.SCAutoOpenGiftDropResp, CommonHelper.OnOpenAutoGiftCallback); }
public override void OnShow(object param) { base.OnShow(param); if (null != param) { var ret = param as WinFailData; this.m_mode = ret.m_mode; m_data = ret; } m_win_continue_btn.AddClickCallBack(ContinueClicked); //m_win_effect.Visible = true; m_lvl_up_reward_view.gameObject.transform.localPosition = Vector3.zero; m_lvl_up_reward_cg.alpha = 1.0f; m_cur_step = 0; UiStepTo(++m_cur_step); }
protected override void OnOpenUI(GUIFrame uiLogic) { m_tog = uiLogic.LogicHandler.Make <GameToggleButton>(m_CurConf.btnName[0]); if (m_tog != null) { m_srcTran = m_tog.gameObject.transform; m_tog.AddChangeCallBack(OnToggle); } else { m_btn = uiLogic.LogicHandler.Make <GameButton>(m_CurConf.btnName[0]); if (m_btn != null) { m_srcTran = m_btn.gameObject.transform; m_btn.AddClickCallBack(OnBtn); } } m_TweenScale = m_srcTran.gameObject.AddComponent <TweenScale>(); m_TweenScale.To = Vector3.one * 1.1f; m_TweenScale.m_tweenStyle = UITweenerBase.TweenStyle.Loop; m_TweenScale.Duration = 2f; base.OnOpenUI(uiLogic); }
public override void OnShow(object param) { base.OnShow(param); m_action_btn.AddClickCallBack(OnClick); m_btn_play_video.AddClickCallBack(OnVideoPlayClick); m_btn_close_video.AddClickCallBack(OnVideoCloseClick); m_btnClose.AddClickCallBack(OnRootCloseClick); this.m_btnClose.Visible = GlobalInfo.GAME_NETMODE == GameNetworkMode.Network; if (null != param) { List <long> my_param = param as List <long>; this.m_task_id = my_param[1]; } //if (-1 == m_task_id) //{ // //不是从任务展示界面来的,不用翻转 // BgShowAlpha(false); // PanelDelayShowAlpha(0.0f); // PanelDelayShowScale(0.0f); // PanelTurnToOne(false); // PanelGoDown(true); //} //else //{ // //需要翻转 // BgShowAlpha(true); // PanelDelayShowAlpha(0.2f); // PanelDelayShowScale(0.5f); // PanelGoDown(false); // PanelTurnToZero(false); // PanelTurnToOne(true); //} }
public override void OnShow(object param) { m_del_btn.AddClickCallBack(OnDelClick); m_ok_btn.AddClickCallBack(OnOKClick); }
public override void OnShow(object param) { m_play_btn.AddClickCallBack(OnPlayClicked); m_reset_btn.AddClickCallBack(OnResetClicked); }
public override void OnShow(object param) { base.OnShow(param); m_buy_btn.AddClickCallBack(btnBuy); }
public override void OnShow(object param) { base.OnShow(param); GameEvents.UIEvents.UI_GameEntry_Event.OnMaskBGVisible.SafeInvoke(true); //GameEvents.UIEvents.UI_Common_Event.OnCommonUIVisible.SafeInvoke(false); BgHideAlpha(false); PanelTurnToOne(false); m_btn.AddClickCallBack(OnClicked); m_tips_btn.AddClickCallBack(OnClicked); m_close_btn.AddClickCallBack(OnCloseClicked); if (null != param) { var input_param = param as AcceptTaskParam; m_taskInfo = input_param.m_taskInfo; m_btn_act = input_param.m_close_act; m_isAcceptTask = input_param.isAcceptTask; } this.m_completeTaskTipsLabel.Visible = !m_isAcceptTask; this.m_tips_txt.Visible = m_isAcceptTask; if (m_isAcceptTask) { this.m_btnLable.Text = "Action !"; } else { this.m_btnLable.Text = "Complete !"; } ConfTask confTask = ConfTask.Get(this.m_taskInfo.TaskConfID); this.m_desc_txt.Text = LocalizeModule.Instance.GetString(confTask.descs); this.m_name_txt.Text = LocalizeModule.Instance.GetString(confTask.name); this.m_tips_txt.Text = LocalizeModule.Instance.GetString("activity_drop_taskdec_1"); List <RewardWrapper> task_rewards = new List <RewardWrapper>(); if (m_isAcceptTask) { task_rewards = GetAcceptTaskDropItem(confTask); } else { task_rewards = GetCompleteTaskDropItem(); } if (task_rewards.Count > 0) { m_reward_grid.EnsureSize <DropItemIcon>(task_rewards.Count); for (int i = 0; i < m_reward_grid.ChildCount; ++i) { var view = m_reward_grid.GetChild <DropItemIcon>(i); view.InitSprite(task_rewards[i].m_icon, task_rewards[i].m_num, task_rewards[i].m_id); view.Visible = true; } } else { m_reward_grid.Clear(); } List <iconAndName> conditions = new List <iconAndName>(); if (m_taskInfo.CompleteConditionList.Count > 0) { foreach (var complete_condition in m_taskInfo.CompleteConditionList) { if (complete_condition.GetType() == typeof(TaskCompleteItems)) { //收集物品 TaskCompleteItems collectDataInfo = complete_condition as TaskCompleteItems; List <ItemWrapper> collectItemList = collectDataInfo.TaskCompleteData; string collect_icon, collect_name; int collect_type; foreach (var collect in collectItemList) { GetIconAndName(collect.ItemID, out collect_icon, out collect_name, out collect_type); conditions.Add(new iconAndName() { m_icon = collect_icon, m_name = collect_name, m_type = collect_type, }); } } else if (complete_condition.GetType() == typeof(TaskCompleteByScan)) { //尸检 TaskCompleteByScan collectDataInfo = complete_condition as TaskCompleteByScan; long scan_id = (long)collectDataInfo.TaskCompleteData; var all_types_clues = ScanDataManager.Instance.Examin_clue_datas(scan_id); var all_clues = new HashSet <long>(); foreach (var kvp in all_types_clues) { all_clues.UnionWith(kvp.Value); } var scan_clues = from i in all_clues select new iconAndName() { m_icon = ConfFindClue.Get(i).icon, m_name = LocalizeModule.Instance.GetString(ConfFindClue.Get(i).name), }; foreach (var item in scan_clues) { conditions.Add(item); } } } } m_aim_grid.EnsureSize <AimItemView>(conditions.Count); for (int i = 0; i < m_aim_grid.ChildCount; ++i) { m_aim_grid.GetChild <AimItemView>(i).Refresh(conditions[i].m_icon, conditions[i].m_name); m_aim_grid.GetChild <AimItemView>(i).Visible = true; } if (m_isAcceptTask) { m_titleGet.Visible = false; ShowAcceptTaskTips(); ShowTaskTitle(confTask.rewardTitleId); } }