public DeviceManager() { AudioMixer = new GameBoyAudioMixer(); var player = new DirectSoundOut(); player.Init(AudioMixer); player.Play(); }
public DeviceManager() { AudioMixer = new GameBoyAudioMixer(); var player = new DirectSoundOut(); player.Init(AudioMixer); player.Play(); GamesharkController = new GamesharkController(); Properties.Settings.Default.PropertyChanged += SettingsOnPropertyChanged; }
public DeviceManager() { AudioMixer = new GameBoyAudioMixer(); var player = new DirectSoundOut(); player.Init(AudioMixer); player.Play(); GamesharkController = new GamesharkController(); Properties.Settings.Default.PropertyChanged += SettingsOnPropertyChanged; Breakpoints = new Dictionary <ushort, BreakpointInfo>(); }