public void LaunchGame_GameLaunchedAfterJoining_InitialBoardPassedBack() { var mockDice = new MockDiceCreator() .AddExplicitDiceRollSequence(new uint[] { 12, 10, 8, 2 }) .Create(); var player = new MockPlayer(PlayerName); var opponents = new[] { new MockComputerPlayer(FirstOpponentName), new MockComputerPlayer(SecondOpponentName), new MockComputerPlayer(ThirdOpponentName) }; var mockPlayerFactory = LocalGameControllerTestCreator.CreateMockPlayerPool(player, opponents); var localGameController = new LocalGameControllerCreator().ChangeDice(mockDice).ChangePlayerPool(mockPlayerFactory).Create(); GameBoardSetup gameBoardData = null; localGameController.InitialBoardSetupEvent = (GameBoardSetup g) => { gameBoardData = g; }; localGameController.JoinGame(); localGameController.LaunchGame(); gameBoardData.ShouldNotBeNull(); }
public ScenarioRunner ReceivesInitialBoardSetupEvent(GameBoardSetup gameBoardSetup) { var gameEvent = new InitialBoardSetupEvent(gameBoardSetup); var eventInstruction = new EventInstruction(gameEvent); this.currentPlayerAgent.AddInstruction(eventInstruction); return(this); }
private void InitialBoardSetupEventHandler(GameBoardSetup gameBoardSetup) { this.gameBoardSetup = gameBoardSetup; this.InitialBoardSetupEvent?.Invoke(); }