public void GetSequences_gets_sequences() { // Arrange. var sut = new GameBoard(); sut.PutChip(1, 2, Team.A); sut.PutChip(1, 3, Team.A); sut.PutChip(1, 4, Team.A); sut.PutChip(1, 5, Team.A); sut.PutChip(1, 6, Team.A); // Act. var sequences = sut.GetSequences(); // Assert. Assert.That(sequences, Has.Count.EqualTo(1)); Assert.That(sequences.First().Team, Is.EqualTo(Team.A)); }