private void playSelectedGameButton_Click(object sender, EventArgs e) { var file = GameAreaStorage.SelectFileToLoad(); if (file == null) { return; } RunGame(file); }
private void loadButton_Click(object sender, EventArgs e) { var file = GameAreaStorage.SelectFileToLoad(); if (file == null) { return; } var result = editController.LoadGame(file); if (result == null) { MessageBox.Show(Settings.Default.FailToLoad, Settings.Default.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } ApplyChanges(result); }